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📄 hgefunc_systeminitiate.html

📁 2D游戏引擎hge的代码
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<h1 style="margin-top:0px">HGE::System_Initiate</h1>
<p>
Initializes all hardware and software needed to run engine.
</p>
<pre>
bool System_Initiate();
</pre>
<h2>Return value</h2>
<p>
If successful, returns <b>true</b>. Otherwise returns <b>false</b>.
</p>
<h2>Remarks</h2>
<p>
Before calling this function set desired system states with <a href="hgefunc_systemsetstate.html">System_SetState</a> calls.
Although most of them have appropriate default values, at least <a href="hgeconst_systemstate.html#HGE_FRAMEFUNC">HGE_FRAMEFUNC</a> must be set.
<br><br>
Most HGE functions are unavailable before the system is initiated. The only allowed functions are:
<a href="hgefunc_interfacerelease.html">Release</a>,
<a href="hgefunc_systemsetstate.html">System_SetState</a>,
<a href="hgefunc_systemgetstate.html">System_GetState</a>,
<a href="hgefunc_inisetint.html">Ini_SetInt</a>,
<a href="hgefunc_inigetint.html">Ini_GetInt</a>,
<a href="hgefunc_inisetfloat.html">Ini_SetFloat</a>,
<a href="hgefunc_inigetfloat.html">Ini_GetFloat</a>,
<a href="hgefunc_inisetstring.html">Ini_SetString</a>,
<a href="hgefunc_inigetstring.html">Ini_GetString</a>.
<br><br>
If the function fails, you may obtain error message with <a href="hgefunc_systemgeterror.html">System_GetErrorMessage</a>
function. Also if <a href="hgeconst_systemstate.html#HGE_LOGFILE">HGE_LOGFILE</a> system state was set, the
error message is written to log.
<br><br>
Before program exit you must call <a href="hgefunc_systemshutdown.html">System_Shutdown</a> to restore video mode
and free all allocated resources, even if <b>System_Initiate</b> call failed.
</p>
<h2>Requirements</h2>
<p>
<b>Header:</b> hge.h<br>
<b>Import library:</b> hge.lib
</p>
<h2>See also</h2>
<p>
<a href="hgefunc_systemsetstate.html">System_SetState</a>,
<a href="hgefunc_systemgeterror.html">System_GetErrorMessage</a>,
<a href="hgefunc_systemshutdown.html">System_Shutdown</a>
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