📄 hgeparticle_getposition.html
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<h1 style="margin-top:0px">hgeParticleSystem::GetPosition</h1>
<p>
Returns the particle system screen position.
</p>
<pre>
void GetPosition(
float *<i><b>x</b></i>,
float *<i><b>y</b></i>
);
</pre>
<h2>Parameters</h2>
<dl>
<dt><i>x</i>
<dd>Pointer to a <b>float</b> to store the particle system x-coordinate to.
<dt><i>y</i>
<dd>Pointer to a <b>float</b> to store the particle system y-coordinate to.
</dl>
<h2>Requirements</h2>
<p>
<b>Header:</b> hgeparticle.h<br>
<b>Import library:</b> hgehelp.lib<br>
</p>
<h2>See also</h2>
<p>
<a href="hgeparticle_moveto.html">MoveTo</a>,
<a href="hgeparticle_transpose.html">Transpose</a>
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