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📄 hgefunc_systemlog.html

📁 2D游戏引擎hge的代码
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<meta name="Description" content="Haaf's Game Engine - Hardware accelerated 2D games engine">
<title>Haaf's Game Engine - Hardware accelerated 2D games engine</title>
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<h1 style="margin-top:0px">HGE::System_Log</h1>
<p>
Writes a formatted message to the log file.
</p>
<pre>
void System_Log(
  char *<i><b>format</b></i>,
  <i><b>...</b></i>
);
</pre>
<h2>Parameters</h2>
<dl>
<dt><i>format</i>
<dd>C language printf-style format specification.
<dt><i>...</i>
<dd>Optional arguments list to be written to the log.
</dl>
<h2>Remarks</h2>
<p>
See your compiler online help or C language reference for details about format specification.
<br><br>
<a href="hgeconst_systemstate.html#HGE_LOGFILE">HGE_LOGFILE</a> system state must be set before
call to <a href="hgefunc_systeminitiate.html">System_Initiate</a> for this function to work.
</p>
<h2>Requirements</h2>
<p>
<b>Header:</b> hge.h<br>
<b>Import library:</b> hge.lib
</p>
<h2>See also</h2>
<p>
<a href="hgefunc_systemsetstate.html">System_SetState</a>
</p>
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