📄 splittree.cpp
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// or the top of the window? How would we convert? wxRect itemSize; if (GetBoundingRect(id, itemSize)) { rect = CombineRectangles(rect, itemSize); } long cookie; wxTreeItemId childId = GetFirstChild(id, cookie); while (childId != 0) { CalcTreeSize(childId, rect); childId = GetNextChild(childId, cookie); }}// Find the scrolled window that contains this controlecScrolledWindow* wxRemotelyScrolledTreeCtrl::GetScrolledWindow() const{ wxWindow* parent = wxWindow::GetParent(); while (parent) { if (parent->IsKindOf(CLASSINFO(ecScrolledWindow))) return (ecScrolledWindow*) parent; parent = parent->GetParent(); } return NULL;}void wxRemotelyScrolledTreeCtrl::OnScroll(wxScrollWinEvent& event){ int orient = event.GetOrientation(); if (orient == wxHORIZONTAL) { event.Skip(); return; } ecScrolledWindow* scrollWin = GetScrolledWindow(); if (!scrollWin) return; int x, y; scrollWin->GetViewStart(& x, & y); ScrollToLine(-1, y);}/** wxTreeCompanionWindow** A window displaying values associated with tree control items.*/IMPLEMENT_CLASS(wxTreeCompanionWindow, wxWindow)BEGIN_EVENT_TABLE(wxTreeCompanionWindow, wxWindow)EVT_PAINT(wxTreeCompanionWindow::OnPaint)EVT_SCROLLWIN(wxTreeCompanionWindow::OnScroll)EVT_TREE_ITEM_EXPANDED(-1, wxTreeCompanionWindow::OnExpand)EVT_TREE_ITEM_COLLAPSED(-1, wxTreeCompanionWindow::OnExpand)END_EVENT_TABLE()wxTreeCompanionWindow::wxTreeCompanionWindow(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& sz, long style):wxWindow(parent, id, pos, sz, style){ m_treeCtrl = NULL;}void wxTreeCompanionWindow::DrawItem(wxDC& dc, wxTreeItemId id, const wxRect& rect){ if (m_treeCtrl) { wxString text = m_treeCtrl->GetItemText(id); dc.SetTextForeground(* wxBLACK); dc.SetBackgroundMode(wxTRANSPARENT); int textW, textH; dc.GetTextExtent(text, & textW, & textH); int x = 5; int y = rect.GetY() + wxMax(0, (rect.GetHeight() - textH) / 2); dc.DrawText(text, x, y); }}void wxTreeCompanionWindow::OnPaint(wxPaintEvent& event){ wxPaintDC dc(this); if (!m_treeCtrl) return; wxPen pen(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DLIGHT), 1, wxSOLID); dc.SetPen(pen); dc.SetBrush(* wxTRANSPARENT_BRUSH); wxFont font(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); dc.SetFont(font); wxSize clientSize = GetClientSize(); wxRect itemRect; int cy=0; wxTreeItemId h, lastH; for(h=m_treeCtrl->GetFirstVisibleItem();h;h=m_treeCtrl->GetNextVisible(h)) { if (m_treeCtrl->GetBoundingRect(h, itemRect)) { cy = itemRect.GetTop(); wxRect drawItemRect(0, cy, clientSize.x, itemRect.GetHeight()); lastH = h; // Draw the actual item DrawItem(dc, h, drawItemRect); dc.DrawLine(0, cy, clientSize.x, cy); } } if (lastH.IsOk() && m_treeCtrl->GetBoundingRect(lastH, itemRect)) { cy = itemRect.GetBottom(); dc.DrawLine(0, cy, clientSize.x, cy); }}void wxTreeCompanionWindow::OnScroll(wxScrollWinEvent& event){ int orient = event.GetOrientation(); if (orient == wxHORIZONTAL) { event.Skip(); return; } if (!m_treeCtrl) return; // TODO: scroll the window physically instead of just refreshing. Refresh(TRUE);}void wxTreeCompanionWindow::OnExpand(wxTreeEvent& event){ // TODO: something more optimized than simply refresh the whole // window when the tree is expanded/collapsed. Tricky. Refresh();}/** wxThinSplitterWindow*/IMPLEMENT_CLASS(wxThinSplitterWindow, wxSplitterWindow)BEGIN_EVENT_TABLE(wxThinSplitterWindow, wxSplitterWindow)EVT_SIZE(wxThinSplitterWindow::OnSize)// Not in older versions of wxWindows, unfortunately#if 0EVT_SPLITTER_DOUBLECLICKED(-1, wxThinSplitterWindow::OnDoubleClickSash)#endifEND_EVENT_TABLE()wxThinSplitterWindow::wxThinSplitterWindow(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& sz, long style):wxSplitterWindow(parent, id, pos, sz, style){}void wxThinSplitterWindow::SizeWindows(){ // The client size may have changed inbetween // the sizing of the first window and the sizing of // the second. So repeat SizeWindows. wxSplitterWindow::SizeWindows(); wxSplitterWindow::SizeWindows();}// Tests for x, y over sashbool wxThinSplitterWindow::SashHitTest(int x, int y, int tolerance){ return wxSplitterWindow::SashHitTest(x, y, 4);}void wxThinSplitterWindow::DrawSash(wxDC& dc){ if ( m_sashPosition == 0 || !m_windowTwo) return; if (GetWindowStyle() & wxSP_NOSASH) return; int w, h; GetClientSize(&w, &h); if ( m_splitMode == wxSPLIT_VERTICAL ) { dc.SetPen(* m_facePen); dc.SetBrush(* m_faceBrush); int h1 = h-1; int y1 = 0; if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER ) h1 += 1; // Not sure why this is necessary... if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER) { y1 = 2; h1 -= 3; } dc.DrawRectangle(m_sashPosition, y1, m_sashSize, h1); } else { dc.SetPen(* m_facePen); dc.SetBrush(* m_faceBrush); int w1 = w-1; int x1 = 0; if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER ) w1 ++; if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER) { x1 = 2; w1 -= 3; } dc.DrawRectangle(x1, m_sashPosition, w1, m_sashSize); } dc.SetPen(wxNullPen); dc.SetBrush(wxNullBrush);}void wxThinSplitterWindow::OnSize(wxSizeEvent& event){ wxSplitterWindow::OnSize(event);}/** wxSplitterScrolledWindow*/IMPLEMENT_CLASS(wxSplitterScrolledWindow, ecScrolledWindow)BEGIN_EVENT_TABLE(wxSplitterScrolledWindow, ecScrolledWindow)EVT_SCROLLWIN(wxSplitterScrolledWindow::OnScroll)EVT_SIZE(wxSplitterScrolledWindow::OnSize)END_EVENT_TABLE()wxSplitterScrolledWindow::wxSplitterScrolledWindow(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& sz, long style): ecScrolledWindow(parent, id, pos, sz, style){}void wxSplitterScrolledWindow::OnSize(wxSizeEvent& event){ wxSize sz = GetClientSize(); if (GetChildren().First()) { ((wxWindow*) GetChildren().First()->Data())->SetSize(0, 0, sz.x, sz.y); }}void wxSplitterScrolledWindow::OnScroll(wxScrollWinEvent& event){ // Ensure that events being propagated back up the window hierarchy // don't cause an infinite loop static bool inOnScroll = FALSE; if (inOnScroll) { event.Skip(); return; } inOnScroll = TRUE; int orient = event.GetOrientation(); int nScrollInc = CalcScrollInc(event); if (nScrollInc == 0) { inOnScroll = FALSE; return; } if (orient == wxHORIZONTAL) { inOnScroll = FALSE; event.Skip(); return;#if 0 int newPos = m_xScrollPosition + nScrollInc; SetScrollPos(wxHORIZONTAL, newPos, TRUE );#endif } else { int newPos = m_yScrollPosition + nScrollInc; SetScrollPos(wxVERTICAL, newPos, TRUE ); } if (orient == wxHORIZONTAL) { m_xScrollPosition += nScrollInc; } else { m_yScrollPosition += nScrollInc; } // Find targets in splitter window and send the event to them wxNode* node = GetChildren().First(); while (node) { wxWindow* child = (wxWindow*) node->Data(); if (child->IsKindOf(CLASSINFO(wxSplitterWindow))) { wxSplitterWindow* splitter = (wxSplitterWindow*) child; if (splitter->GetWindow1()) splitter->GetWindow1()->ProcessEvent(event); if (splitter->GetWindow2()) splitter->GetWindow2()->ProcessEvent(event); break; } node = node->Next(); } #ifdef __WXMAC__ m_targetWindow->MacUpdateImmediately() ;#endif inOnScroll = FALSE;}
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