📄 qsentfontdlg.cpp
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// QSentFontDlg.cpp : implementation file
//
#include "stdafx.h"
#include "QSentFont.h"
#include "QSentFontDlg.h"
#include "membm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
CString showText=("欢迎便用力麒科技LED屏");
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CQSentFontDlg dialog
CQSentFontDlg::CQSentFontDlg(CWnd* pParent /*=NULL*/)
: CDialog(CQSentFontDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CQSentFontDlg)
m_strFontName = _T("");
m_strSampText = _T("");
m_strDisplayText = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CQSentFontDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CQSentFontDlg)
DDX_Control(pDX, IDC_STATIC_pict, m_DrawArea);
DDX_Control(pDX, IDC_SetBt, m_SetBt);
DDX_Control(pDX, IDC_SelectCOM, m_SelectCom);
DDX_Control(pDX, IDC_DISPLAYTEXT, m_ctIDisplayText);
DDX_Control(pDX, IDC_LFONTS, m_ctlFontList);
DDX_LBString(pDX, IDC_LFONTS, m_strFontName);
DDX_Text(pDX, IDC_ESAMPTEXT, m_strSampText);
DDX_Text(pDX, IDC_DISPLAYTEXT, m_strDisplayText);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CQSentFontDlg, CDialog)
//{{AFX_MSG_MAP(CQSentFontDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_DFLTMSG, OnDfltmsg)
ON_BN_CLICKED(IDC_CLRMSG, OnClrmsg)
ON_LBN_SELCHANGE(IDC_LFONTS, OnSelchangeLfonts)
ON_EN_CHANGE(IDC_ESAMPTEXT, OnChangeEsamptext)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CQSentFontDlg message handlers
BOOL CQSentFontDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
// Fill the font list box
FillFontList();
// Initalize the text to be entered
m_strSampText = "欢迎光临";
// Copy the Text to the font sample area
m_strDisplayText = m_strSampText;
m_SelectCom.InsertString(0,"COM1");
m_SelectCom.InsertString(1,"COM2");
m_SelectCom.InsertString(2,"COM3");
m_SelectCom.InsertString(3,"COM4");
m_SelectCom.InsertString(4,"COM5");
m_SelectCom.InsertString(5,"COM6");
m_SelectCom.SelectString(-1,"COM1");
m_SetBt.SelectString(-1,"9600");
// Update the dialog
UpdateData(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
}
void CQSentFontDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CQSentFontDlg::OnPaint()
{
CPaintDC dc(this); // device context for painting
//CMemBm
CRect rect ;//占位符矩形
//char *showText=("欢欣鼓舞go to the windows!");
m_DrawArea.GetWindowRect( &rect );
ScreenToClient( &rect );
// 2 - Draw inside placeholder rectangle
// Draw current shape
CBrush brShape( RGB( 0, 0, 0 ) );
CBrush* pOldBrush = dc.SelectObject( &brShape );
dc.Rectangle( rect );
CPen pen( PS_SOLID, 2, RGB( 255, 255, 255) );
CPen* pOldPen = dc.SelectObject( &pen );
SetBkColor(dc,(0,0,0));
SetTextColor(dc,(255,255,255));
TextOut(dc,25,310,showText,strlen(showText));
dc.SelectObject( pOldPen );
dc.SelectObject( pOldBrush );
//********************************************
/*
CMemBm bmSnap( dc, NULL, 0, 0, 715,120 );
HPEN hPen = CreatePen( PS_SOLID, 1, RGB(255,0,0) );
HANDLE hOldPen = SelectObject(bmSnap, hPen);
SetBkColor(bmSnap,(0,0,0));
SetTextColor(bmSnap,(255,255,255));
TextOut(bmSnap,0,0,showText,strlen(showText));
SelectObject(bmSnap, hOldPen);
DeleteObject(hPen);
bmSnap.Fill( dc,25, 310,715,120, true );
*/
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CQSentFontDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CQSentFontDlg::OnDfltmsg()
{
m_strSampText = "欢迎光临";
m_strDisplayText = m_strSampText;
showText="欢迎光临";
RedrawArea();
UpdateData(FALSE);
}
void CQSentFontDlg::OnClrmsg()
{
m_strSampText = "";
m_strDisplayText = m_strSampText;
showText="";
RedrawArea();
UpdateData(FALSE);
}
void CQSentFontDlg::OnSelchangeLfonts()
{ // MY CODE STARTS HERE
// Update the variables with the dialog controls
UpdateData(TRUE);
// Set the font for the sample
SetMyFont();
}
void CQSentFontDlg::SetMyFont()
{
CRect rRect;
int iHeight;
// Has a font been selected?
if (m_strFontName != "")
{
// Get the dimensions of the font sample display area
m_ctIDisplayText.GetWindowRect(&rRect);
// Calculate the area height
iHeight = rRect.top - rRect.bottom;
// Make sure the height is positive
if (iHeight < 0)
iHeight = 0 - iHeight;
// Release the current font
m_fSampFont.Detach();
// create the font to be used
m_fSampFont.CreateFont((iHeight - 1),0,0,0, FW_NORMAL,
0,0,0,DEFAULT_CHARSET,OUT_CHARACTER_PRECIS,
CLIP_CHARACTER_PRECIS,DEFAULT_QUALITY,DEFAULT_PITCH |
FF_DONTCARE, m_strFontName);
// Set the font for the sample display area
m_ctIDisplayText.SetFont(&m_fSampFont);
}
}
int CALLBACK EnumFontFamProc(LPENUMLOGFONT lpelf,
LPNEWTEXTMETRIC lpntm,DWORD nFontType,long lparam)
{
// Create a pointer to the dialog window
CQSentFontDlg* pWnd = (CQSentFontDlg*) lparam;
// add the font name to the list box
pWnd ->m_ctlFontList.AddString(lpelf ->elfLogFont.lfFaceName);
// Return 1 to continue font enumeration
return 1;
}
void CQSentFontDlg::FillFontList()
{
int iCount;
int iCurCount;
CString strCurFont;
CString strPrevFont = "";
LOGFONT lf;
// Initialize the LOGFONT structure
lf.lfCharSet = DEFAULT_CHARSET;
strcpy(lf.lfFaceName,"");
// clear the list box
m_ctlFontList.ResetContent();
// create a device context variable
CClientDC dc (this);
// Enumerate the font families
::EnumFontFamiliesEx((HDC) dc,&lf,
(FONTENUMPROC) EnumFontFamProc,(LPARAM) this,0);
// Get the number of fonts in the list box
iCount = m_ctlFontList.GetCount();
// Loop from the last entry in the list box to the first,
// searching for and deleting the duplicate entries
for (iCurCount = iCount; iCurCount > 0; iCurCount--)
{
// Get the current font name
m_ctlFontList.GetText((iCurCount - 1), strCurFont);
// is it the same as the previous font name?
if (strCurFont == strPrevFont)
{
// if yes,then delete it
m_ctlFontList.DeleteString((iCurCount - 1));
}
// Set the previous font name to the current font name
strPrevFont = strCurFont;
}
}
void CQSentFontDlg::OnChangeEsamptext()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// Update the variables with the dialog controls
UpdateData(TRUE);
// copy the current text to the font sample
m_strDisplayText = m_strSampText;
showText=m_strSampText;
RedrawArea();
// Update the dialog with the variables
UpdateData(FALSE);
// TODO: Add your control notification handler code here
}
void CQSentFontDlg::RedrawArea()
{
CRect rect;
m_DrawArea.GetWindowRect(&rect);
ScreenToClient(&rect);
InvalidateRect(rect);
UpdateWindow();
}
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