bitmap.h
来自「这是一个有关3d的小程序」· C头文件 代码 · 共 67 行
H
67 行
//////////////////////////////////////////////////////////////////////
// bitmap.h by Tobias Franke (webmaster@cyberhead.de) 2001 //
//////////////////////////////////////////////////////////////////////
#include <stdio.h>
#include <math.h>
#include <windows.h>
#ifndef BITMAP_H
#define BITMAP_H
typedef struct
{
unsigned short bfType;
unsigned int bfSize;
unsigned short bfReserved1;
unsigned short bfReserved2;
unsigned int bfOffBits;
} bmpFHEAD;
typedef struct bmpIHEAD
{
unsigned int biSize;
int biWidth;
int biHeight;
unsigned short biPlanes;
unsigned short biBitCount;
unsigned int biCompression;
unsigned int biSizeImage;
int biXPelsPerMeter;
int biYPelsPerMeter;
unsigned int biClrUsed;
unsigned int biClrImportant;
} bmpIHEAD;
typedef struct bmpPAL
{
unsigned char r;
unsigned char g;
unsigned char b;
} PAL;
class bitmap
{
int width, height;
public:
unsigned char *data;
bitmap(void);
bool create(int x, int y);
bool load(char *filename);
bool save(char *filename);
int getwidth(void) { if (data) return width; else return -1; };
int getheight(void) { if (data) return height; else return -1; };
//void stretch (float factor);
void getcolor(int x, int y, BYTE *r, BYTE *g, BYTE *b);
void setcolor(int x, int y, BYTE r, BYTE g, BYTE b);
~bitmap(void);
};
#endif BITMAP_H
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