📄 maplayout.xml
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<screen name="Map Layout">
<image name="background" file="resources\menus\mapBg.jpg" />
<text name="nextStageText"
font="resources/menus/infoText14.xml"
string="Next Stage:\nBlah Blah"
xAlign="center"
x="320"
y="90"
/>
<image name="chooseHeader" x="176" y="104" file="resources\\menus\\mapChooseOverlay.jpg" />
<group name="loadBarGroup">
<!-- empty group so code can put a loading meter here -->
</group>
<group name="doneBtnGroup" x="320" y="132">
<textButton name="doneBtn"
string="Click to continue"
xAlign="center"
font="resources/menus/infoText14.xml"
overFont="resources/menus/infoText14.xml"
activeFont="resources/menus/infoText14.xml"
action="mapDone"
overSound="resources/sounds/mouseOver.wav"
activeSound="resources/sounds/mouseDown.wav" />
</group>
<group name="loadingTextGroup" x="323" y="438" opacity="0.8">
<text name="loadingText" string="Loading..." font="resources/menus/infoText14.xml" xAlign="center" />
</group>
<group name="angelBtnGroup" x="136" y="218">
<imageButton name="angelButton"
upImg="resources/menus/map/mapAngelBtn_normal.png"
overImg="resources/menus/map/mapAngelBtn_high.png"
action="stageChooseAndy"
overSound="resources/sounds/mouseOver.wav"
activeSound="resources/sounds/mouseDown.wav" />
<image name="angelDarkImg" file="resources/menus/map/mapAngelBtn_dark.png" />
<image name="angelNormalImg" file="resources/menus/map/mapAngelBtn_normal.png" />
</group>
<group name="lionBtnGroup" x="248" y="260">
<imageButton name="lionButton"
upImg="resources/menus/map/mapLionBtn_normal.png"
overImg="resources/menus/map/mapLionBtn_high.png"
action="stageChooseLeon"
overSound="resources/sounds/mouseOver.wav"
activeSound="resources/sounds/mouseDown.wav" />
<image name="lionDarkImg" file="resources/menus/map/mapLionBtn_dark.png" />
<image name="lionNormalImg" file="resources/menus/map/mapLionBtn_normal.png" />
</group>
<group name="anglerBtnGroup" x="396" y="337">
<imageButton name="anglerButton"
upImg="resources/menus/map/mapAnglerBtn_normal.png"
overImg="resources/menus/map/mapAnglerBtn_high.png"
action="stageChooseEddie"
overSound="resources/sounds/mouseOver.wav"
activeSound="resources/sounds/mouseDown.wav" />
<image name="anglerDarkImg" file="resources/menus/map/mapAnglerBtn_dark.png" />
<image name="anglerNormalImg" file="resources/menus/map/mapAnglerBtn_normal.png" />
</group>
<group name="jdBtnGroup" x="511" y="225">
<imageButton name="jdButton"
upImg="resources/menus/map/mapJdBtn_normal.png"
overImg="resources/menus/map/mapJdBtn_high.png"
action="stageChooseJD"
overSound="resources/sounds/mouseOver.wav"
activeSound="resources/sounds/mouseDown.wav" />
<image name="jdDarkImg" file="resources/menus/map/mapJdBtn_dark.png" />
<image name="jdNormalImg" file="resources/menus/map/mapJdBtn_normal.png" />
</group>
<group name="orcaBtnGroup" x="457" y="132">
<imageButton name="orcaButton"
upImg="resources/menus/map/mapOrcaBtn_normal.png"
overImg="resources/menus/map/mapOrcaBtn_high.png"
action="stageChooseOrville"
overSound="resources/sounds/mouseOver.wav"
activeSound="resources/sounds/mouseDown.wav" />
<image name="orcaDarkImg" file="resources/menus/map/mapOrcaBtn_dark.png" />
<image name="orcaNormalImg" file="resources/menus/map/mapOrcaBtn_normal.png" />
</group>
<text name="stageLabel" x="320" y="228" opacity="0.8" font="resources/menus/infoText14.xml" xAlign="center" string="stage name.. some are long" />
<group name="backBtnGrp" opacity="0.9" >
<image name="backBg" file="resources/HUD/counterBg.png" scaleX="1.25" x="496" y="424" />
<textButton name="backBtn"
x="509" y="433"
font="resources/HUD/textFont.xml" upAddColor="-0.1,-0.1,-0.1"
overFont="resources/HUD/textFont.xml" overAddColor="-1.0,0.0,0.0"
activeFont="resources/HUD/textFont.xml" activeAddColor="-1.0,0.0,0.0"
string="Back to Menu"
action="abortNewGame"
overSound="resources/sounds/mouseOver.wav"
activeSound="resources/sounds/mouseDown.wav"
/>
</group>
<image name="logo" file="resources\menus\logo.png" pivot="center" x="320" y="50" />
</screen>
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