📄 stage.xml
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<stage name="BarracudaAlert"
friendlyName="BarracudaAlert"
stageWidth="800"
stageHeight="600"
time="1:00" >
<environment bgLayout="resources/backdrops/StarFish/bgLayout.xml"
fgLayout="resources/backdrops/StarFish/fgLayout.xml"
mgLayout="resources/backdrops/StarFish/mgLayout.xml" />
<playerFish config="config/Fish/AngelPlayer.xml" >
<size size="1.5" targetScore="0" scale="0.4" />
<size size="3.5" targetScore="250" scale="0.67" />
<size size="6.5" targetScore="800" scale="1.00" />
<size size="7.5" targetScore="1350" scale="1.00" />
</playerFish>
<!-- Fish -->
<enemyFish name="Minnow Small Flyby" template="config/fish/MinnowSmallFlyby.xml" poolSize="25">
<spawnInfo playerSize="0" maxCount="10" respawnFreq="0.2" />
<spawnInfo playerSize="3.5" maxCount="6" respawnFreq="(.3,1.5)" />
<spawnInfo playerSize="6.5" maxCount="8" respawnFreq="(.2,1.0)" />
</enemyFish>
<enemyFish name="SurgeonAMediumFlyby" template="config/fish/SurgeonAMediumFlyby.xml" poolSize="5" >
<spawnInfo playerSize="0" maxCount="3" respawnFreq="(1.5,2.5)" />
<spawnInfo playerSize="3.5" maxCount="4" respawnFreq="(.6,1.4)" />
<spawnInfo playerSize="6.5" maxCount="0" respawnFreq="(.3,0.8)" />
</enemyFish>
<enemyFish name="SurgeonBLargeFlyby" template="config/fish/SurgeonBLargeFlyby.xml" poolSize="5" >
<spawnInfo playerSize="0" maxCount="1" respawnFreq="(1.8,2.8)" />
<spawnInfo playerSize="3.5" maxCount="3" respawnFreq="(1.2,2.0)" />
<spawnInfo playerSize="6.5" maxCount="5" respawnFreq="(.6,1.0)" />
</enemyFish>
<enemyFish name="Barracuda" template="config/fish/Barracuda.xml" poolSize="1" displayMenuImage="false" mode="uncounted" >
<spawnInfo playerSize="0" maxCount="1" respawnFreq="(2.5,7.0)" />
</enemyFish>
<!-- Hazards -->
<enemyFish name="Oysters" template="config/fish/oyster.xml" poolSize="1" displayMenuImage="false" mode="uncounted" >
<staticSpawn pos="550,525" doRespawn="true" />
<spawnInfo playerSize="0" maxCount="0" respawnFreq="(.5,1.5)" />
</enemyFish>
<!-- Powerups -->
<music introSound="stageIntro"
outroSound="stageOutro"
gameMusic="resources/music/track4.wav" />
</stage>
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