📄 stage.xml
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<stage name="Melting Pot"
friendlyName="Melting Pot"
stageWidth="800"
stageHeight="600"
time="2:15" >
<environment bgLayout="resources/backdrops/DeepSea/bgLayout.xml"
fgLayout="resources/backdrops/DeepSea/fgLayout.xml"
mgLayout="resources/backdrops/DeepSea/mgLayout.xml" />
<toolTip file="config/toolTips/barracudaTip.xml" type="danger" delay="0.3" />
<playerFish config="config/Fish/AnglerPlayer.xml" >
<size size="6.5" targetScore="0" scale="0.4" />
<size size="8.5" targetScore="600" scale=".65" />
<size size="12.5" targetScore="1600" scale="1.00" />
<size size="13.5" targetScore="2100" scale="1.00" />
</playerFish>
<!-- Fish -->
<enemyFish name="LionASmall" template="config/fish/LionASmall.xml" poolSize="10">
<spawnInfo playerSize="0" maxCount="10" respawnFreq="(0.3,0.8)" />
<spawnInfo playerSize="8.5" maxCount="7" respawnFreq="(0.5,1.5)" />
<spawnInfo playerSize="12.5" maxCount="5" respawnFreq="(2.0,3.0)" />
</enemyFish>
<enemyFish name="Parrot Fish A Medium" template="config/fish/ParrotAMedium.xml" poolSize="4" >
<spawnInfo playerSize="0" maxCount="2" respawnFreq="(2.0,5.0)" />
<spawnInfo playerSize="8.5" maxCount="4" respawnFreq="(1.0,2.5)" />
<spawnInfo playerSize="12.5" maxCount="4" respawnFreq="(2.0,5.0)" />
</enemyFish>
<enemyFish name="SurgeonCLargeFlyBy" template="config/fish/SurgeonCLargeFlyBy.xml" poolSize="1" >
<spawnInfo playerSize="0" maxCount="2" respawnFreq="(2,3)" />
<spawnInfo playerSize="8.5" maxCount="1" respawnFreq="(2,3)" />
<spawnInfo playerSize="12.5" maxCount="1" respawnFreq="(2,3)" />
</enemyFish>
<enemyFish name="SurgeonCLarge" template="config/fish/SurgeonCLarge.xml" displayMenuImage="false" poolSize="1" >
<spawnInfo playerSize="0" maxCount="0" respawnFreq="(5.0,8.0)" />
<spawnInfo playerSize="8.5" maxCount="1" respawnFreq="(5.0,8.0)" />
<spawnInfo playerSize="12.5" maxCount="1" respawnFreq="(5.0,8.0)" />
</enemyFish>
<enemyFish name="Barracuda" template="config/fish/Barracuda.xml" poolSize="1" displayMenuImage="false">
<spawnInfo playerSize="0" maxCount="1" respawnFreq="(20.0,25.0)" />
<spawnInfo playerSize="8.5" maxCount="1" respawnFreq="(15.0,20.0)" />
<spawnInfo playerSize="12.5" maxCount="1" respawnFreq="(10.0,15.0)" />
</enemyFish>
<!-- Hazards -->
<enemyFish name="Oysters" template="config/fish/oysterFast.xml" poolSize="2" displayMenuImage="false" mode="uncounted" >
<staticSpawn pos="100,525" doRespawn="true" />
<spawnInfo playerSize="0" maxCount="0" respawnFreq="(.5,1.5)" />
</enemyFish>
<enemyFish name="Mine" template="config/fish/Mine.xml" poolSize="2" displayMenuImage="false" mode="uncounted" >
<spawnInfo playerSize="0" maxCount="3" respawnFreq="(6, 10)" />
<spawnInfo playerSize="8.5" maxCount="3" respawnFreq="(6, 10)" />
<spawnInfo playerSize="12.5" maxCount="2" respawnFreq="(6, 10)" />
</enemyFish>
<!-- Powerups -->
<enemyFish name="Shield Bubbles" template="config/fish/BonusBubbleShield.xml" poolSize="1" displayMenuImage="false" mode="uncounted">
<spawnInfo playerSize="0" maxCount="1" respawnFreq="(4.0,10.0)" />
</enemyFish>
<enemyFish name="Bubbles" template="config/fish/BonusBubbleStar.xml" poolSize="2" displayMenuImage="false" mode="uncounted" >
<spawnInfo playerSize="0" maxCount="2" respawnFreq="(3.0,8.0)" />
</enemyFish>
<enemyFish name="Speed Bubbles" template="config/fish/BonusBubbleSpeed.xml" poolSize="1" displayMenuImage="false" mode="uncounted" >
<spawnInfo playerSize="0" maxCount="1" respawnFreq="(2.0,10.0)" />
</enemyFish>
<enemyFish name="GoldenMinnow" template="config/fish/GoldenMinnow.xml" poolSize="1" displayMenuImage="false" mode="onlyUneaten" >
<spawnInfo playerSize="0" maxCount="1" respawnFreq="(15,40)" />
</enemyFish>
<music introSound="stageIntro"
outroSound="stageOutro"
gameMusic="resources/music/track3.wav" />
</stage>
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