📄 stage.xml
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<stage name="BubbleBubble"
friendlyName="Bubble Bubble"
stageWidth="800"
stageHeight="600"
time="0:45" >
<environment bgLayout="resources/backdrops/StarFish/bgLayout.xml"
fgLayout="resources/backdrops/StarFish/fgLayout.xml"
mgLayout="resources/backdrops/StarFish/mgLayout.xml" />
<toolTip file="config/toolTips/menuTip.xml" type="levelStart" delay="0.1" />
<playerFish config="config/Fish/AngelPlayer.xml" >
<size size="1.5" targetScore="0" scale="0.4" />
<size size="3.5" targetScore="230" scale="0.67" />
<size size="5.5" targetScore="700" scale="1.0" />
<size size="6.5" targetScore="1100" scale="1.0" />
</playerFish>
<!-- Fish -->
<enemyFish name="Minnow Small" template="config/fish/minnowSmall.xml" poolSize="10">
<spawnInfo playerSize="0" maxCount="10" respawnFreq="0.3" />
<spawnInfo playerSize="3.5" maxCount="10" respawnFreq="(0.5,0.7)" />
<spawnInfo playerSize="4.5" maxCount="10" respawnFreq="(0.7,1.5)" />
</enemyFish>
<enemyFish name="Surgeon A Medium" template="config/fish/SurgeonAMedium.xml" poolSize="8" >
<spawnInfo playerSize="0" maxCount="3" respawnFreq="(2.0,5.0)" />
<spawnInfo playerSize="3.5" maxCount="6" respawnFreq="(1.0,2.5)" />
<spawnInfo playerSize="4.5" maxCount="8" respawnFreq="(1.0,2.0)" />
</enemyFish>
<enemyFish name="Lion A Large" template="config/fish/LionALarge.xml" poolSize="2" >
<spawnInfo playerSize="0" maxCount="0" respawnFreq="(5.0,8.0)" />
<spawnInfo playerSize="3.5" maxCount="2" respawnFreq="(1.0,3.0)" />
<spawnInfo playerSize="4.5" maxCount="2" respawnFreq="(1.0,3.0)" />
</enemyFish>
<enemyFish name="Shark" template="config/fish/SharkFlyby.xml" poolSize="1" displayMenuImage="false" mode="uncounted" >
<spawnInfo playerSize="0" maxCount="1" respawnFreq="(45.0,90.0)" />
</enemyFish>
<!-- Powerups -->
<enemyFish name="Bubbles" template="config/fish/BonusBubbleStar.xml" poolSize="4" displayMenuImage="false" mode="uncounted" >
<spawnInfo playerSize="0" maxCount="4" respawnFreq="(1.0,7.0)" />
<spawnInfo playerSize="3.5" maxCount="3" respawnFreq="(3.0,8.0)" />
<spawnInfo playerSize="4.5" maxCount="2" respawnFreq="(3.0,8.0)" />
</enemyFish>
<music introSound="stageIntro"
outroSound="stageOutro"
gameMusic="resources/music/track3.wav" />
</stage>
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