📄 stage.xml
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<stage name="BarracudaBuffer"
friendlyName="Barracuda Buffer"
stageWidth="1280"
stageHeight="960"
type="timedBonus"
time="0:45" >
<environment bgLayout="resources/backdrops/BigRidge/bgLayout.xml"
fgLayout="resources/backdrops/BigRidge/fgLayout.xml"
mgLayout="resources/backdrops/BigRidge/mgLayout.xml" />
<playerFish config="config/Fish/OrcaPlayer.xml" >
<size size="16.5" targetScore="0" scale="0.76" />
<size size="21.5" targetScore="9999" scale="1.2" />
</playerFish>
<!-- Fish -->
<enemyFish name="BarracudaSmall" template="config/fish/BarracudaSmall.xml" poolSize="60" mode="onlyUneaten" >
<spawnInfo playerSize="0" maxCount="40" respawnFreq="(0.1,0.5)" />
</enemyFish>
<!-- Hazards -->
<enemyFish name="Oysters" template="config/fish/oysterFast.xml" poolSize="2" displayMenuImage="false" mode="uncounted" >
<staticSpawn pos="600,855" doRespawn="true" />
<staticSpawn pos="1140,880" doRespawn="true" />
<spawnInfo playerSize="0" maxCount="0" respawnFreq="(.5,1.5)" />
</enemyFish>
<enemyFish name="Jellies" template="config/fish/BasicJellyFish.xml" poolSize="5" displayMenuImage="false" mode="uncounted">
<spawnInfo playerSize="0" maxCount="5" respawnFreq="(3.0,8.0)" />
</enemyFish>
<enemyFish name="Poison MinnowMini" template="config/fish/PoisonMinnowMini.xml" poolSize="4" displayMenuImage="false" mode="uncounted">
<spawnInfo playerSize="0" maxCount="4" respawnFreq="(5.0,10.0)" />
</enemyFish>
<!-- Powerups -->
<enemyFish name="2x" template="config/fish/BonusBubble2X.xml" poolSize="1" displayMenuImage="false" mode="uncounted">
<spawnInfo playerSize="0" maxCount="1" respawnFreq="(5.0,15.0)" />
</enemyFish>
<enemyFish name="Fury Bubble" template="config/fish/BonusBubbleFeedingFury.xml" poolSize="1" displayMenuImage="false" mode="uncounted" >
<spawnInfo playerSize="0" maxCount="1" respawnFreq="(7.5,15.0)" />
</enemyFish>
<enemyFish name="Life Bubbles" template="config/fish/BonusBubbleFreeLife.xml" poolSize="1" displayMenuImage="false" mode="uncounted">
<spawnInfo playerSize="0" maxCount="1" respawnFreq="(25.0,35.0)" />
</enemyFish>
<music introSound="stageIntro"
outroSound="stageOutro"
gameMusic="resources/music/track2.wav" />
</stage>
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