📄 stage.xml
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<stage name="Stage 2"
friendlyName="Bonus Stage - Feeding Frenzy"
type="timedBonus"
stageWidth="800"
stageHeight="600"
time="0:45" >
<environment bgLayout="resources/backdrops/SunkenTreasure/bgLayout.xml"
fgLayout="resources/backdrops/SunkenTreasure/fgLayout.xml"
mgLayout="resources/backdrops/SunkenTreasure/mgLayout.xml" />
<playerFish config="config/Fish/AngelPlayer.xml" >
<size size="1.5" targetScore="0" scale="0.67" />
<size size="2.5" targetScore="999999" scale="1.0" />
</playerFish>
<!-- Fish -->
<enemyFish name="Minnow Small" template="config/fish/MinnowSmall.xml" poolSize="38" mode="onlyUneaten" >
<spawnInfo playerSize="0" maxCount="38" respawnFreq="(.15,0.3)" />
</enemyFish>
<music introSound="stageIntro"
outroSound="stageOutro"
gameMusic="resources/music/track2.wav" />
</stage>
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