📄 stage.xml
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<stage name="Stage 1"
friendlyName="Stage 1: Small Fish, Small Pond"
nextLevelAt="500"
nextStage="config/Stages/FeedingFrenzy/stage.xml"
stageWidth="800"
stageHeight="600"
time="1:10" >
<environment bgLayout="resources/backdrops/SunkenTreasure/bgLayout.xml"
fgLayout="resources/backdrops/SunkenTreasure/fgLayout.xml"
mgLayout="resources/backdrops/SunkenTreasure/mgLayout.xml" />
<toolTip file="config/toolTips/dashTip.xml" type="levelStart" delay="5.0" />
<toolTip file="config/toolTips/growMeterTip.xml" type="fishEaten" delay="0.1" />
<toolTip file="config/toolTips/fishGrowTip.xml" type="playerGrow" delay="0.5" />
<playerFish config="config/Fish/AngelPlayer.xml" >
<size size="1.5" targetScore="0" scale="0.4" />
<size size="3.5" targetScore="230" scale="0.67" />
<size size="5.5" targetScore="700" scale="1.0" />
<size size="6.5" targetScore="1000" scale="1.0" />
</playerFish>
<!-- Fish -->
<enemyFish name="Minnow Small" template="config/fish/MinnowSmall.xml" poolSize="25">
<spawnInfo playerSize="0" maxCount="10" respawnFreq="0.3" />
<spawnInfo playerSize="3.5" maxCount="10" respawnFreq="0.5" />
<spawnInfo playerSize="4.5" maxCount="10" respawnFreq="1.0" />
</enemyFish>
<enemyFish name="Surgeon A Medium" template="config/fish/SurgeonAMedium.xml" poolSize="5" >
<spawnInfo playerSize="0" maxCount="2" respawnFreq="(2.0,4.0)" />
<spawnInfo playerSize="3.5" maxCount="4" respawnFreq="0.3" />
<spawnInfo playerSize="4.5" maxCount="3" respawnFreq="0.5" />
</enemyFish>
<enemyFish name="Lion A Large" template="config/fish/LionALarge.xml" poolSize="2" >
<spawnInfo playerSize="0" maxCount="0" respawnFreq="(2.0,4.0)" />
<spawnInfo playerSize="3.5" maxCount="1" respawnFreq="(2.0,4.0)" />
<spawnInfo playerSize="4.5" maxCount="2" respawnFreq="0.3" />
</enemyFish>
<music introSound="stageIntro"
outroSound="stageOutro"
gameMusic="resources/music/track1.wav"
ambientSound="config/sound/ambience1.xml"
/>
</stage>
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