📄 gameplaysounds.xml
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<sounds>
<sound name="playerSpawn" file="resources/sounds/playerSpawn.wav" count="1" />
<sound name="bite1" file="resources/sounds/bite1.wav" vol="0.7" pitch="1.0" count="2" />
<sound name="bite2" file="resources/sounds/bite2.wav" vol="0.8" pitch="1.0" count="2" />
<sound name="bite3" file="resources/sounds/bite3.wav" vol="0.9" pitch="1.0" count="2" />
<sound name="bite4" file="resources/sounds/bite4.wav" vol="0.9" pitch="1.0" count="2" />
<sound name="starPickup" file="resources/sounds/starPickup.wav" pitch="1.0" count="4" />
<sound name="eatenSound" file="resources/sounds/eatGulp.wav" pitch="1.0" count="5" />
<sound name="oysterPearl" file="resources/sounds/oysterPearl.wav" vol="1.0" pitch="1.0" count="2" />
<sound name="mineExplode" file="resources/sounds/mineExplode.wav" vol="1.0" pitch="1.0" count="3"/>
<sound name="playerGrow" file="resources/sounds/playerGrow.wav" vol="1.0" pitch="1.0" count="1" />
<sound name="pufferBounce" file="resources/sounds/pufferBounce.wav" count="3" />
<sound name="dangerSound" file="resources/sounds/barracudaWarn.wav" vol="1.0" count="2" />
<sound name="schoolBonus" file="resources/sounds/schoolBonus.wav" vol="0.8" count="1" />
<sound name="stageClear" file="resources/sounds/stageClear.wav" vol="1.0" count="1" />
<sound name="oysterBite" file="resources/sounds/oysterBite.wav" vol="0.9" pitch="1.0" count="2" />
<sound name="playerDash" file="resources/sounds/playerDash.wav" vol="1.0" pitch="1.0" count="1" />
<sound name="playerStunned" file="resources/sounds/playerStunned.wav" count="1" />
<sound name="playerDie" file="resources/sounds/playerDie.wav" count="1" vol="1.0" />
<sound name="frenzyVox" file="resources/sounds/feedingFrenzy.wav" vol="0.95" pitch="1.0" count="1" />
<sound name="doubleFrenzyVox" file="resources/sounds/doubleFrenzy.wav" vol="0.95" pitch="1.0" count="1" />
<sound name="frenzyChime" file="resources/sounds/feedingFrenzyChime.wav" vol="0.6" count="1" />
<sound name="stunBubble" file="resources/sounds/stunBubble.wav" vol="1.0" count="1" />
<sound name="mermaid" file="resources/sounds/mermaid.wav" vol="1.0" count="1" />
<sound name="gameOver" file="resources/sounds/GameOver.wav" vol="1.0" count="1" />
<sound name="timerWarning" file="resources/sounds/mouseDown.wav" vol="1.0" count="1" />
<sound name="extraLife" file="resources/sounds/freeLife.wav" count="1" />
<sound name="playerPoisoned" file="resources/sounds/playerPoison.wav" count="1" />
<sound name="playerLostShield" file="resources/sounds/playerStunned.wav" count="1" />
<sound name="playerSpeedUp" file="resources/sounds/speedStart.wav" count="1" />
<sound name="playerSpeedDown" file="resources/sounds/speedEnd.wav" count="1" />
<sound name="furyStart" file="resources/sounds/furyStart.wav" count="1" />
<sound name="furyEnd" file="resources/sounds/furyEnd.wav" count="1" />
<sound name="mouseOver" file="resources/sounds/mouseOver.wav" count="3" />
</sounds>
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