📄 game.htm
字号:
<td valign="top" align="left"><b><font color="#8080C0" face="Arial" size="3">Laser<br>
</font></b><font color="#8080C0" size="1" face="Arial"> On this level, your fighter
is equipped with a laser cannon. Much more powerful than
the basic cannon, the most significant drawback of the
laser is its low firing rate. In additon, maximum
configuration for this weapon is twin mount. Lasers are
also used by first level drones.<br>
</font></td>
<td width="50"> </td>
</tr>
<tr>
<td width="50"> </td>
<td align="center" width="60" valign="middle"><img src="shipp3.gif"
alt="Fighter 3" width="50" height="50"></td>
<td valign="top" align="left"><font color="#8080C0" face="Arial" size="3"><b>Phaser<br>
</b></font><font color="#8080C0" size="1"
face="Arial">Basically an advanced laser cannon,
this weapon packs even more power into a single shot. If
your fighter is equipped with this one, enemy fighters
will not stand a chance against you. Again, the only
drawback is the low firing rate. Phasers can be single
mounted or twin mounted. Second level drones also use
this weapon.</font></td>
<td width="50"> </td>
</tr>
<tr>
<td width="50"> </td>
<td align="center" width="60" valign="middle"><img src="shipp4.gif"
alt="Fighter 4" width="50" height="50"></td>
<td valign="top" align="left"><font color="#8080C0" face="Arial" size="3"><b>Shocker<br>
</b></font><font color="#8080C0" size="1"
face="Arial"> Incredible powerful, the shocker is
the weapon of choice against heavily armored foes. By
disrupting electronic systems, one shot is able to do
about as much damage as a dozen cannon shells. Because
the shocker is a big assembly, its only mounting option
is single-mounted, in front of the fighter. As you've
propably expected, firing rate is very low.</font></td>
<td width="50"> </td>
</tr>
<tr>
<td width="50"> </td>
<td align="center" width="60" valign="middle"><img src="shipp5.gif"
alt="Fighter 5" width="50" height="50"></td>
<td valign="top" align="left"><font color="#8080C0" face="Arial" size="3"><b>Hypergun</b></font><font color="#8080C0" size="1"
face="Arial"><br>
The dream of all you pilots out
there. Big, powerful, quickly recharging, and guess what...
you can even tripple-mount it! Problem is, there aren't
all that many hyperguns available these days.<br>
<br>
</font></td>
<td width="50"> </td>
</tr>
<tr>
<td width="50"> </td>
<td align="center" width="60" valign="middle"><img src="shippo.gif"
alt="Drone" width="50" height="50"></td>
<td valign="top" align="left"><font color="#8080C0" face="Arial" size="3"><b>Drone<br>
</b></font><font color="#8080C0" size="1"
face="Arial">Not actually a fighter itself, a drone
will accompany your ship and try to protect it from enemy
attacks. Drones come in various configurations: Some will
stay behind you and give you supporting fire with laser
cannons, others will circle around your position and
blast away with heavy phasers. Always good to know you're
not alone out there, isn't it?</font></td>
<td width="50"> </td>
</tr>
</table>
<p align="center"> </p>
<p align="center"><font color="#8080FF" face="Arial" size="5"><strong><u><a name="Upgrades"></a>Upgrades</u></strong></font></p>
<table border="0" width="100%">
<tr>
<td width="50"> </td>
<td valign="top" align="left"><p align="center"><font color="#8080C0" size="1" face="Arial">As
mentioned above, your fighter will be upgraded during the game if you
manage to collect updates. But there is more than just better weapons
coming down on you: Mount more than one weapon a time, protect your
fighter with energy shields, repair battle damage or even add a new
ship to your fleet.<br>
</font></p>
</td>
<td width="50"> </td>
</tr>
</table>
<table border="0" width="100%">
<tr>
<td width="50"> </td>
<td align="center" width="50" valign="middle"><img src="upp1.gif"
alt="Twin Mount" width="40" height="40"></td>
<td valign="top" align="left"><font color="#8080C0" face="Arial" size="3"><b>Twin
Mount<br>
</b></font><font color="#8080C0" size="1" face="Arial">If your
current weapon is capable of being twin-mounted, your fighter will be
re-equipped with the twin-mounted version of the current weapon.<br>
</font></td>
<td width="50"> </td>
</tr>
<tr>
<td width="50"> </td>
<td align="center" width="50" valign="middle"><img src="upp2.gif"
alt="Tripple Mount" width="40" height="40"></td>
<td valign="top" align="left"><font color="#8080C0" face="Arial" size="3"><b>Tripple
Mount<br>
</b></font><font color="#8080C0" size="1" face="Arial">If your
current weapon is capable of being tripple-mounted, your fighter will
be re-equipped with the tripple-mounted version of the current weapon.<br>
</font></td>
<td width="50"> </td>
</tr>
<tr>
<td width="50"> </td>
<td align="center" width="50" valign="middle"><img src="upp3.gif"
alt="Weapon" width="40" height="40"></td>
<td valign="top" align="left"><b><font color="#8080C0" face="Arial" size="3">Weapon <br>
</font></b><font color="#8080C0" size="1" face="Arial">Upgrades
your fighter to the next weapon configuration, conserving the mounts
you currently are equipped with. This will not work if you have the
hypergun equipped ... who would trade a hypergun in for something
else, anyway?</font></td>
<td width="50"> </td>
</tr>
<tr>
<td width="50"> </td>
<td align="center" width="50" valign="middle"><img src="upp4.gif"
alt="Shield" width="40" height="40"></td>
<td valign="top" align="left"><font color="#8080C0" face="Arial" size="3"><b>Shields<br>
</b></font><font color="#8080C0" size="1" face="Arial">Charges
you shield banks to 100 percent. As long as there is power left in
your shield banks, your fighter will not take damage.<br>
</font></td>
<td width="50"> </td>
</tr>
<tr>
<td width="50"> </td>
<td align="center" width="50" valign="middle"><img src="upp5.gif"
alt="Repair" width="40" height="40"></td>
<td valign="top" align="left"><font color="#8080C0" face="Arial" size="3"><b>Repair<br>
</b></font><font color="#8080C0" face="Arial" size="3"><b> </b></font><font color="#8080C0" size="1"
face="Arial">Repairs 50 percent of any damage your fighter has taken in
combat.</font><br>
<br>
</td>
<td width="50"> </td>
</tr>
<tr>
<td width="50"> </td>
<td align="center" width="50" valign="middle"><img src="upp6.gif"
alt="Drone" width="40" height="40"></td>
<td valign="top" align="left"><font color="#8080C0" face="Arial" size="3"><b>Drone<br>
</b></font><font color="#8080C0" size="1"
face="Arial">Upgrades your fighter's drone compagnions to their next
configuration.</font><br>
<br>
</td>
<td width="50"> </td>
</tr>
<tr>
<td width="50"> </td>
<td align="center" width="50" valign="middle"><img src="upp7.gif"
alt="Fighter" width="40" height="40"></td>
<td valign="top" align="left"><font color="#8080C0" face="Arial" size="3"><b>Fighter<br>
</b></font><font color="#8080C0" size="1" face="Arial">Adds a
fighter to your fighter fleet. Maximum nuber of fighters in you fleet
is nine.</font><br>
<br>
</td>
<td width="50"> </td>
</tr>
</table>
<p align="center"> </p>
<p align="center"><font color="#8080FF" face="Arial" size="5"><strong><u><a name="Enemies"></a>Enemies</u></strong></font></p>
<table border="0" width="100%">
<tr>
<td width="50"> </td>
<td valign="top" align="left"><p align="center"><font color="#8080C0" size="1" face="Arial">Know
your enemy: The following reference of enemy fighters is far from
complete and does only include ships from the standard pack
distributed with Zooom. There are more ships in the game, still more
in the plugins available on the Zooom official website, and finally
plugins provided by players will extend the variations of fleets that
engage you to infinity.<br>
</font></p>
</td>
<td width="50"> </td>
</tr>
</table>
<table border="0" width="100%">
<tr>
<td width="50"> </td>
<td align="center" width="160" valign="middle"><img src="shipe1.gif"
alt="Enemy" width="40" height="40"></td>
<td valign="top" align="left"><font color="#8080C0" face="Arial" size="3"><b>Blocker<br>
</b></font><font color="#8080C0" size="1" face="Arial">Not much
more than a rotating piece of metal that blocks your way. This enemy
construction should best be considered cannon fodder. Warning: Bigger
versions of this ship are said to be able to shoot back!<br>
</font><br>
</td>
<td width="50"> </td>
</tr>
<tr>
<td width="50"></td>
<td align="center" width="160" valign="middle"><img border="0" src="shipe2.gif" width="50" height="50"></td>
<td valign="top" align="left"><font color="#8080C0" face="Arial" size="3"><b>Gunship<br>
</b></font><font color="#8080C0" size="1" face="Arial">Mount a
big gun on a blocker and this is what you get. Heavily armored and
equipped with various weapons, the only good thing that can be said
about this enemy is that it can only shoot straight.</font><br>
</td>
<td width="50"></td>
</tr>
<tr>
<td width="50"></td>
<td align="center" width="160" valign="middle"><img border="0" src="shipe3.gif" width="50" height="50"></td>
<td valign="top" align="left"><font color="#8080C0" face="Arial" size="3"><b>Interceptor</b></font><font color="#8080C0" face="Arial" size="3"><b><br>
</b></font><font color="#8080C0" size="1" face="Arial">Interceptors
tend to come in slowly and carefully at first, only to roll into
deadly attack runs at your positions, using their fireball cannons
quite frequently. A formidable enemy.<br>
</font></td>
<td width="50"></td>
</tr>
<tr>
<td width="50"></td>
<td align="center" width="160" valign="middle"><img border="0" src="shipe4.gif" width="120" height="90"></td>
<td valign="top" align="left"><font color="#8080C0" face="Arial" size="3"><b>Capital
ship</b></font><b><font color="#8080C0" face="Arial" size="3"><br>
</font></b><font color="#8080C0" size="1" face="Arial">There are
several captial ships in the enemys inventory. All of them are very
slow and have way to much armor for you to take on. But their deadly
laser towers</font><font color="#8080C0" size="1" face="Arial">, which
will easily track your wildest maneuvering, are vulnerable to your
weapons.</font></td>
<td width="50"></td>
</tr>
<tr>
<td width="50"></td>
<td align="center" width="160" valign="middle"><img border="0" src="shipe5.gif" width="160" height="160"></td>
<td valign="top" align="left"><font color="#8080C0" face="Arial" size="3"><b>The
Boss</b></font><font color="#8080C0" face="Arial" size="3"><b><br>
</b></font><font color="#8080C0" size="1" face="Arial">The
enemys command center is located here. Incredible armor and weaponry.
You will meet this one ... sooner or later. </font></td>
<td width="50"></td>
</tr>
</table>
<p align="center"> </p>
<p align="center"><font color="#8080FF" face="Arial" size="5"><strong><u><a name="Cheating"></a>Cheating</u></strong></font></p>
<table border="0" width="100%">
<tr>
<td width="50"> </td>
<td valign="top" align="left"><p align="center"><font color="#8080C0" size="1" face="Arial">Yes,
it's possible to cheat. Yes, it takes the whole fun out of Zooom. Yes,
you should only use cheating if you have to test a custom level or
plugin, or if you have become completely frustrated by a specific
level. No, if you are cheating, this fact will not be broadcastet,
along with your name, to the Zooom website and posted there for
everyone to see ... that's definitely a rumor ;-).<br>
To Cheat, hold down CTRL key and press 1 for the next fighter weapon,
2 for the next mount level, 3 for the next drone level, 4 to completely repair your
fighter, 5 for shields and 6 to add a fighter to your fleet.<br>
For those of you willing to develope their own levels, 7 will
destroy your ship (is this cheating?), 8 will instantly complete the
current level and 9 will turn on debug mode, which displays the
current position within the level and turns all harmful collissions
off.<br>
</font><font color="#8080C0" size="1" face="Arial">
</font></p>
</td>
<td width="50"> </td>
</tr>
</table>
<p> </p>
</body>
</html>
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -