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📄 cslang.txt

📁 一个C格式的脚本处理函数库源代码,可让你的C程序具有执行C格式的脚本文件
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            }            Name_Type;  is not supported since char name[32] is not a SLANG_STRING_TYPE  object.  Always keep in mind that a SLANG_STRING_TYPE object is a char  *.  3.5.2.2.  Intrinsic Structures  Here we show how to make intrinsic structures available to the  interpreter.  The simplest interface is to structure pointers and not to the actual  structures themselves.  The latter would require the interpreter to be  involved with the creation and destruction of the structures.  Dealing  with the pointers themselves is far simpler.  As an example, consider an object such as           typedef struct _Window_Type           {              char *title;              int row;              int col;              int width;              int height;           } Window_Type;  which defines a window object with a title, size (width, height), and  location (row, col).  We can make variables of type Window_Type available to the interpreter  via a table as follows:          static SLang_IStruct_Field_Type Window_Type_Field_Table [] =          {            MAKE_ISTRUCT_FIELD(Window_Type, title, "title", SLANG_STRING_TYPE, 1),            MAKE_ISTRUCT_FIELD(Window_Type, row, "row", SLANG_INT_TYPE, 0),            MAKE_ISTRUCT_FIELD(Window_Type, col, "col", SLANG_INT_TYPE, 0),            MAKE_ISTRUCT_FIELD(Window_Type, width, "width", SLANG_INT_TYPE, 0),            MAKE_ISTRUCT_FIELD(Window_Type, height, "height", SLANG_INT_TYPE, 0),            SLANG_END_ISTRUCT_TABLE          };  More precisely, this defines the layout of the Window_Type structure.  Here, the title has been declared as a read-only field.  Using            MAKE_ISTRUCT_FIELD(Window_Type, title, "title", SLANG_STRING_TYPE, 0),  would allow read-write access.  Now suppose that My_Window is a pointer to a Window_Type object, i.e.,      Window_Type *My_Window;  We can make this variable available to the interpreter via the  SLadd_istruct_table function:           if (-1 == SLadd_istruct_table (Window_Type_Field_Table,                                          (VOID_STAR) &My_Window,                                          "My_Win"))             exit (1);  This creates a S-Lang interpreter variable called My_Win whose value  corresponds to the My_Win structure.  This would permit one to access  the fields of My_Window via S-Lang statements such as            define set_width_and_height (w,h)            {                My_Win.width = w;                My_Win.height = h;            }  It is extremely important to understand that the interface described  in this section does not allow the interpreter to create new instances  of Window_Type objects.  The interface merely defines an association  or correspondence between an intrinsic structure pointer and a S-Lang  variable.  For example, if the value of My_Window is NULL, then My_Win  would also be NULL.  One should be careful in allowing read/write access to character  string fields.  If read/write access is allowed, then the application  should always use the SLang_create_slstring and SLang_free_slstring  functions to set the character string field of the structure.  4.  Keyboard Interface  S-Lang's keyboard interface has been designed to allow an application  to read keyboard input from the user in a system-independent manner.  The interface consists of a set of low routines for reading single  character data as well as a higher level interface (SLkp) which  utilize S-Lang's keymap facility for reading multi-character  sequences.  To initialize the interface, one must first call the function  SLang_init_tty. Before exiting the program, the function  SLang_reset_tty must be called to restore the keyboard interface to  its original state.  Once initialized, the low-level SLang_getkey  function may be used to read simgle keyboard characters from the  terminal.  An application using the higher-level SLkp interface will  read charcters using the SLkp_getkey function.  In addition to these basic functions, there are also functions to  ``unget'' keyboard characters, flush the input, detect pending-input  with a timeout, etc. These functions are defined below.  4.1.  Initializing the Keyboard Interface  The function SLang_init_tty must be called to initialize the terminal  for single character input.  This puts the terminal in a mode usually  referred to as ``raw'' mode.  The prototype for the function is:             int SLang_init_tty (int abort_char, int flow_ctrl, int opost);  It takes three parameters that are used to specify how the terminal is  to be initialized.  The first parameter, abort_char, is used to specify the interrupt  character (SIGINT).  Under MSDOS, this value corresponds to the scan  code of the character that will be used to generate the interrupt.  For example, under MSDOS, 34 should be used to make Ctrl-G generate an  interrupt signal since 34 is the scan code for G.  On other systems,  the value of abort_char will simply be the ascii value of the control  character that will be used to generate the interrupt signal, e.g., 7  for Ctrl-G.  If -1 is passed, the interrupt character will not be  changed.  Pressing the interrupt character specified by the first argument will  generate a signal (SIGINT) that may or not be caught by the  application.  It is up to the application to catch this signal.  S-  Lang provides the function Slang_set_abort_signal to make it easy to  facilitate this task.  The second parameter is used to specify whether or not flow control  should be used.  If this parameter is zero, flow control is enabled  otherwise it is disabled.  Disabling flow control is necessary to pass  certain characters to the application (e.g., Ctrl-S and Ctrl-Q).  For  some systems such as MSDOS, this parameter is meaningless.  The third parameter, opost, is used to turn output processing on or  off.  If opost is zero, output processing is not turned on otherwise,  output processing is turned on.  The SLang_init_tty function returns -1 upon failure.  In addition,  after it returns, the S-Lang global variable SLang_TT_Baud_Rate will  be set to the baud rate of the terminal if this value can be  determined.  Example:             if (-1 == SLang_init_tty (7, 0, 0))  /* For MSDOS, use 34 as scan code */               {                 fprintf (stderr, "Unable to initialize the terminal.\n");                 exit (1);               }             SLang_set_abort_signal (NULL);  Here the terminal is initialized such that flow control and output  processing are turned off.  In addition, the character Ctrl-G (-- For  MSDOS systems, use the scan code 34 instead of 7 for Ctrl-G--) has  been specified to be the interrupt character.  The function  SLang_set_abort_signal is used to install the default S-Lang interrupt  signal handler.  4.2.  Resetting the Keyboard Interface  The function SLang_reset_tty must be called to reset the terminal to  the state it was in before the call to SLang_init_tty.  The prototype  for this function is:             void SLang_reset_tty (void);  Usually this function is only called before the program exits.  How-  ever, if the program is suspended it should also be called just before  suspension.  4.3.  Initializing the SLkp  Routines  Extra initialization of the higher-level SLkp functions are required  because they are layered on top of the lower level routines.  Since  the SLkp_getkey function is able to process function and arrow keys in  a terminal independent manner, it is necessary to call the  SLtt_get_terminfo function to get information about the escape  character sequences that the terminal's function keys send.  Once that  information is available, the SLkp_init function can construct the  proper keymaps to process the escape sequences.  This part of the initialization process for an application using this  interface will look something like:             SLtt_get_terminfo ();             if (-1 == SLkp_init ())               {                  SLang_doerror ("SLkp_init failed.");                  exit (1);               }             if (-1 == SLang_init_tty (-1, 0, 1))               {                  SLang_doerror ("SLang_init_tty failed.");                  exit (1);               }  It is important to check the return status of the SLkp_init function  which can failed if it cannot allocate enough memory for the keymap.  4.4.  Setting the Interrupt Handler  The function SLang_set_abort_signal may be used to associate an  interrupt handler with the interrupt character that was previously  specified by the SLang_init_tty function call.  The prototype for this  function is:             void SLang_set_abort_signal (void (*)(int));  This function returns nothing and takes a single parameter which is a  pointer to a function taking an integer value and returning void.  If  a NULL pointer is passed, the default S-Lang interrupt handler will be  used. The S-Lang default interrupt handler under Unix looks like:             static void default_sigint (int sig)             {               SLsignal_intr (SIGINT, default_sigint);               SLKeyBoard_Quit = 1;               if (SLang_Ignore_User_Abort == 0) SLang_Error = USER_BREAK;             }  It simply sets the global variable SLKeyBoard_Quit to one and if the  variable SLang_Ignore_User_Abort is non-zero, SLang_Error is set to  indicate a user break condition.  (The function SLsignal_intr is simi-  lar to the standard C signal function except that it will interrupt  system calls.  Some may not like this behavior and may wish to call  this SLang_set_abort_signal with a different handler.)  Although the function expressed above is specific to Unix, the  analogous routines for other operating systems are equivalent in  functionality even though the details of the implementation may vary  drastically (e.g., under MSDOS, the hardware keyboard interrupt int 9h  is hooked).  4.5.  Reading Keyboard Input with SLang_getkey  After initializing the keyboard via SLang_init_tty, the S-Lang  function SLang_getkey may be used to read characters from the terminal  interface.  In addition, the function SLang_input_pending may be used  to determine whether or not keyboard input is available to be read.  These functions have prototypes:             unsigned int SLang_getkey (void);             int SLang_input_pending (int tsecs);  The SLang_getkey function returns a single character from the termi-  nal.  Upon failure, it returns 0xFFFF.  If the interrupt character  specified by the SLang_init_tty function is pressed while this func-  tion is called, the function will return the value of the interrupt  character and set the S-Lang global variable SLKeyBoard_Quit to a non-  zero value.  In addition, if the default S-Lang interrupt handler has  been specified by a NULL argument to the SLang_set_abort_signal func-  tion, the global variable SLang_Error will be set to USER_BREAK unless  the variable SLang_Ignore_User_Abort is non-zero.  The SLang_getkey function waits until input is available to be read.  The SLang_input_pending function may be used to determine whether or  not input is ready.  It takes a single parameter that indicates the  amount of time to wait for input before returning with information  regarding the availability of input.  This parameter has units of one  tenth (1/10) of a second, i.e., to wait one second, the value of the  parameter should be 10.  Passing a value of zero causes the function  to return right away.  SLang_input_pending returns a positive integer  if input is available or zero if input is not available.  It will  return -1 if an error occurs.  Here is a simple example that reads keys from the terminal until one  presses Ctrl-G or until 5 seconds have gone by with no input:        #include <stdio.h>        #include "slang.h"        int main ()        {           int abort_char = 7;  /* For MSDOS, use 34 as scan code */           unsigned int ch;           if (-1 == SLang_init_tty (abort_char, 0, 1))             {                fprintf (stderr, "Unable to initialize the terminal.\n");                exit (-1);             }           SLang_set_abort_signal (NULL);           while (1)             {                fputs ("\nPress any key.  To quit, press Ctrl-G: ", stdout);                fflush (stdout);                if (SLang_input_pending (50) == 0)  /* 50/10 seconds */                  {                     fputs ("Waited too long! Bye\n", stdout);                     break;                  }                ch = SLang_getkey ();                if (SLang_Error == USER_BREAK)                  {                     fputs ("Ctrl-G pressed!  Bye\n", stdout);                     break;                  }                putc ((int) ch, stdout);             }           SLang_reset_tty ();           return 0;        }  4.6.  Reading Keyboard Input with SLkp_getkey  Unlike the low-level function SLang_getkey, the SLkp_getkey function  can read a multi-character sequence associated with function keys.  The SLkp_getkey function uses SLang_getkey and S-Lang's keymap  facility to process escape sequences.  It returns a single integer  which describes the key that was pressed:             int SLkp_getkey (void);  That is, the SLkp_getkey function simple provides a mapping between  keys and integers.  In this context the integers are called keysyms.  For single character input such as generated by the a key on the  keyboard, the function returns the character that was generated, e.g.,  'a'.  For single characters, SLkp_getkey will always return an keysym  whose value ranges from 0 to 256. For keys that generate multiple  character sequences, e.g., a function or arrow key, the function  returns an keysym whose value is greater that 256.  The actual values  of these keysyms are represented as macros defined in the slang.h

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