📄 mainfrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "JingZiQi.h"
#include "MainFrm.h"
#include "JingZiQiView.h"
#include "SerCltDlg.h"
#include "ConnectDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_COMMAND(ID_SAVE, OnSave)
ON_COMMAND(ID_LOAD, OnLoad)
ON_UPDATE_COMMAND_UI(ID_ComputerFirst, OnUpdateComputerFirst)
ON_COMMAND(ID_ComputerFirst, OnComputerFirst)
ON_COMMAND(ID_Level, OnLevel)
ON_UPDATE_COMMAND_UI(ID_Level, OnUpdateLevel)
ON_COMMAND(ID_Regret, OnRegret)
ON_COMMAND(ID_OnNet, OnOnNet)
ON_COMMAND(ID_ManVsCmpt, OnManVsCmpt)
ON_UPDATE_COMMAND_UI(ID_Regret, OnUpdateRegret)
ON_UPDATE_COMMAND_UI(ID_LOAD, OnUpdateLoad)
ON_UPDATE_COMMAND_UI(ID_SAVE, OnUpdateSave)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
// m_pClient=new CMySocket;
// m_pConnect=new CMySocket;
// m_pListen=new CMySocket;
m_pClient=NULL;
m_pConnect=NULL;
m_pListen=NULL;
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
/* pIntrDlg=new CIntruDlg();
pIntrDlg->Create(IDD_DIALOG1);
pIntrDlg->ShowWindow(SW_SHOW);
pIntrDlg->UpdateWindow();
Sleep(2000);
pIntrDlg->SendMessage(WM_CLOSE);*/
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
// TODO: Delete these three lines if you don't want the toolbar to
// be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
// cs.dwExStyle=cs.dwExStyle|WS_EX_TOPMOST;//|WS_EX_TRANSPARENT;
cs.style=WS_SYSMENU|WS_OVERLAPPED|WS_MINIMIZEBOX;
// cs.style=WS_SYSMENU|WS_OVERLAPPED|WS_MAXIMIZEBOX;
cs.cx=470;
cs.cy=400;
cs.x=GetSystemMetrics(SM_CXSCREEN)/4;
cs.y=GetSystemMetrics(SM_CYSCREEN)/6;
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
void CMainFrame::OnSave()
{
// TODO: Add your command handler code here
CJingZiQiView *pView=(CJingZiQiView*)GetActiveView();
CFileDialog dlg(FALSE,"jzq",NULL,OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT,
"(*.JZQ)|*.jzq|All Files|*.*||",this);
if(dlg.DoModal()==IDOK)
dlg.GetFileName();
else
return;
CString str;
CStdioFile file;
if(file.Open(dlg.GetFileName(),CFile::modeCreate|CFile::modeWrite|CFile::typeText)==0)
{
AfxMessageBox("Unable to save file!");
return;
}
file.Write(pView->QP,9*sizeof(int));
file.Write(pView->pre_qp,9*sizeof(int));
file.Write(&(pView->man_turn),1);
file.Write(&(pView->cmptfirst),1);
file.Write(&(pView->Level),1);
file.Write(&(pView->over),1);
file.Close();
}
void CMainFrame::OnLoad()
{
// TODO: Add your command handler code here
//ShellExecute(NULL,NULL,_T("ReadMe.txt"),NULL,NULL,SW_SHOW);
CJingZiQiView *pView=(CJingZiQiView*)GetActiveView();
CFileDialog dlg(TRUE,"jzq",NULL,OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT,
"(*.JZQ)|*.jzq|All Files|*.*||",this);
if(dlg.DoModal()==IDOK)
dlg.GetFileName();
else
return;
CStdioFile file;
if(file.Open(dlg.GetFileName(),CFile::modeRead)==0)
{
AfxMessageBox("Unable to open a file!");
return;
}
file.Read(pView->QP,9*sizeof(int));
file.Read(pView->pre_qp,9*sizeof(int));
file.Read(&(pView->man_turn),1);
file.Read(&(pView->cmptfirst),1);
file.Read(&(pView->Level),1);
file.Read(&(pView->over),1);
file.Close();
Invalidate();
}
void CMainFrame::OnUpdateComputerFirst(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
// CMenu *pMenu=this->GetMenu();//->GetSubMenu(0);
// if(pMenu->GetMenuState(ID_ComputerFirst,1))
CJingZiQiView *pView=(CJingZiQiView*)GetActiveView();
if(pView->mode==2)
{
pCmdUI->Enable(FALSE);
return;
}
if(pView->cmptfirst)
pCmdUI->SetText("人 先 下");
else
pCmdUI->SetText("计算机先下");
}
void CMainFrame::OnComputerFirst()
{
// TODO: Add your command handler code here
/* CCmdUI *pCmdUI=new CCmdUI;
pCmdUI->Enable();*/
CJingZiQiView *pView=(CJingZiQiView*)GetActiveView();
pView->cmptfirst=!pView->cmptfirst;
pView->man_turn=!pView->man_turn;
pView->OnStart2();
// pCmdUI->SetCheck(!pView->cmptfirst);
}
void CMainFrame::OnLevel()
{
// TODO: Add your command handler code here
CJingZiQiView *pView=(CJingZiQiView*)GetActiveView();
if(pView->Level==1)
pView->Level=2;
else
pView->Level=1;
pView->OnStart2();
}
void CMainFrame::OnUpdateLevel(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
CJingZiQiView *pView=(CJingZiQiView*)GetActiveView();
if(pView->mode==2)
{
pCmdUI->Enable(FALSE);
return;
}
if(pView->Level==1)
pCmdUI->SetText("难度(难)");
else
pCmdUI->SetText("难度(易)");
}
void CMainFrame::OnRegret()
{
// TODO: Add your command handler code here
CJingZiQiView *pView=(CJingZiQiView*)GetActiveView();
pView->over=0;
for(int i=0;i<3;i++)
for(int j=0;j<3;j++)
pView->QP[i][j]=pView->pre_qp[i][j];
Invalidate();
}
void CMainFrame::OnOnNet()
{
// TODO: Add your command handler code here
CJingZiQiView *pView=(CJingZiQiView*)GetActiveView();
CSerCltDlg dlg;
// dlg.CheckRadioButton(IDC_RADIO1,IDC_RADIO2,IDC_RADIO2);
dlg.DoModal();
// pView->Empty();
}
void CMainFrame::SetNetwork()
{
//CMySocket *pSocket;
if(m_pListen)
{
MessageBox("服务器已处于连接状态,无须再设定!","提醒你",MB_OK);
return;
}
CJingZiQiView *pView=(CJingZiQiView*)GetActiveView();
m_pListen=new CMySocket;
if(!m_pListen->Create(100))
{
AfxMessageBox("Fail to create socket!");
return;
}
if(!m_pListen->Listen())
{
AfxMessageBox("端口设置错误!");
return;
}
pView->mode=2;
pView->over=0;
pView->cmptfirst=0;
MessageBox("服务器准备就绪!","设定成功",MB_OK);
pView->Empty();
}
void CMainFrame::ConnectServer()
{
CJingZiQiView *pView=(CJingZiQiView*)GetActiveView();
if(m_pClient)
{
MessageBox("已经连接到服务器了,请先断开再连接!","提醒你",MB_OK);
return;
}
CMySocket *pSocket=new CMySocket;
if(!(pSocket->Create()))
{
delete pSocket;
// pView->mode=1;
// UpdateData();
MessageBox("Fail to create socket!");
return;
}
if(!(pSocket->Connect(m_Server,m_Port)))
{
delete pSocket;
// pView->mode=1;
// UpdateData();
MessageBox("请求连接到服务器失败!","连接失败",MB_OK);
return;
}
else
{
pView->mode=2;
pView->over=0;
pView->cmptfirst=0;
m_pClient=pSocket;
MessageBox("成功连接到服务器!","连接成功",MB_OK);
pView->Empty();
}
}
void CMainFrame::OnManVsCmpt()
{
// TODO: Add your command handler code here
CJingZiQiView *pView=(CJingZiQiView*)GetActiveView();
if(pView->mode==2)
{
char pMsg[1000];
strcpy(pMsg,"");
sprintf(pMsg,"MSG:%s","对方已断开连接!");
if(pView->IsServer&&m_pListen)
{
// if(m_pListen!=NULL)
// {
if(m_pConnect)
{
SendMsg(m_pConnect,pMsg);
m_pConnect->ShutDown();
delete m_pConnect;
m_pConnect=NULL;
}
m_pListen->Close();
delete m_pListen;
m_pListen=NULL;
// }
}
else if(m_pClient)
{
SendMsg(m_pClient,pMsg);
if(m_pClient!=NULL)
{
m_pClient->ShutDown();
delete m_pClient;
m_pClient=NULL;
}
}
}
pView->mode=1;
pView->Empty();
}
void CMainFrame::SendMsg(CMySocket *pSocket, char *pMsg)
{
pSocket->Send(pMsg,strlen(pMsg));
}
void CMainFrame::OnUpdateRegret(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
CJingZiQiView *pView=(CJingZiQiView*)GetActiveView();
if(pView->mode==2)
pCmdUI->Enable(FALSE);
}
void CMainFrame::OnUpdateLoad(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
CJingZiQiView *pView=(CJingZiQiView*)GetActiveView();
if(pView->mode==2)
pCmdUI->Enable(FALSE);
}
void CMainFrame::OnUpdateSave(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
CJingZiQiView *pView=(CJingZiQiView*)GetActiveView();
if(pView->mode==2)
pCmdUI->Enable(FALSE);
}
//DEL void CMainFrame::OnTimer(UINT nIDEvent)
//DEL {
//DEL // TODO: Add your message handler code here and/or call default
//DEL /* if(nIDEvent==1)
//DEL {
//DEL if(pIntrDlg->IsWindowVisible())
//DEL {
//DEL pIntrDlg->SetActiveWindow();
//DEL pIntrDlg->UpdateWindow();
//DEL Sleep(2000);
//DEL pIntrDlg->SendMessage(WM_CLOSE);
//DEL }
//DEL else
//DEL {
//DEL SetActiveWindow();
//DEL KillTimer(1);
//DEL }
//DEL }*/
//DEL CFrameWnd::OnTimer(nIDEvent);
//DEL }
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