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📄 worlddialog.h

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#if !defined(AFX_WORLDDIALOG_H__FCE201CD_8D53_4E86_B275_9EB3C44C8B50__INCLUDED_)
#define AFX_WORLDDIALOG_H__FCE201CD_8D53_4E86_B275_9EB3C44C8B50__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WorldDialog.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CWorldDialog dialog
#include "BtnST.h"

class CWorldDialog : public CDialog
{
// Construction
public:
	CWorldDialog(CWnd* pParent = NULL);   // standard constructor

	CString m_szFileName;
	CButtonST m_btnNew;
	CButtonST m_btnSave;
	CButtonST m_btnOpen;
// Dialog Data
	//{{AFX_DATA(CWorldDialog)
	enum { IDD = IDD_DIALOG_WORLD };
	CEdit	m_edit;
	CComboBox	m_weather;
	CComboBox	m_week;
	CDateTimeCtrl	m_date;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CWorldDialog)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CWorldDialog)
	virtual BOOL OnInitDialog();
	afx_msg void OnButtonNew();
	afx_msg void OnButtonSave();
	afx_msg void OnButtonOpen();
	afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_WORLDDIALOG_H__FCE201CD_8D53_4E86_B275_9EB3C44C8B50__INCLUDED_)

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