📄 worlddialog.h
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#if !defined(AFX_WORLDDIALOG_H__FCE201CD_8D53_4E86_B275_9EB3C44C8B50__INCLUDED_)
#define AFX_WORLDDIALOG_H__FCE201CD_8D53_4E86_B275_9EB3C44C8B50__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WorldDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CWorldDialog dialog
#include "BtnST.h"
class CWorldDialog : public CDialog
{
// Construction
public:
CWorldDialog(CWnd* pParent = NULL); // standard constructor
CString m_szFileName;
CButtonST m_btnNew;
CButtonST m_btnSave;
CButtonST m_btnOpen;
// Dialog Data
//{{AFX_DATA(CWorldDialog)
enum { IDD = IDD_DIALOG_WORLD };
CEdit m_edit;
CComboBox m_weather;
CComboBox m_week;
CDateTimeCtrl m_date;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CWorldDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CWorldDialog)
virtual BOOL OnInitDialog();
afx_msg void OnButtonNew();
afx_msg void OnButtonSave();
afx_msg void OnButtonOpen();
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_WORLDDIALOG_H__FCE201CD_8D53_4E86_B275_9EB3C44C8B50__INCLUDED_)
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