t1.h

来自「立体俄罗斯方块。」· C头文件 代码 · 共 46 行

H
46
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#include <windows.h>
#include <gl/gl.h>
#include <gl/glu.h>
#include <gl/glaux.h>
#include <stdio.h>

#pragma comment (lib,"opengl32.lib")
#pragma comment (lib,"glu32.lib")
#pragma comment (lib,"glaux.lib")

#define MAX_NUM    9    
#define MAX_TYPE   10
#define HALF       0.5

struct SEGMENT
{
	int x1,y1,z1;
	int x2,y2,z2;
};
struct NO_Z
{
	int x,y;
};
struct NO_X
{
	int y,z;
};

struct _n3D
{
	int x,y,z;
};

struct BLOCK
{
	int nPiece;
	int h;
	_n3D Piece[10];
};

struct COLOR
{
	GLfloat r;
	GLfloat g;
	GLfloat b;
};

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