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📄 mapview.h

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// MapView.h : interface of the CMapView class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_MAPVIEW_H__B577F8D9_7EE1_11D0_9B01_0080C81A397C__INCLUDED_)
#define AFX_MAPVIEW_H__B577F8D9_7EE1_11D0_9B01_0080C81A397C__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

class CMapView : public CView
{
protected: // create from serialization only
	CMapView();
	DECLARE_DYNCREATE(CMapView)

// Attributes
public:
	CMapDoc* GetDocument();

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMapView)
	public:
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CMapView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	CMapStringToString map;
	//{{AFX_MSG(CMapView)
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in MapView.cpp
inline CMapDoc* CMapView::GetDocument()
   { return (CMapDoc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MAPVIEW_H__B577F8D9_7EE1_11D0_9B01_0080C81A397C__INCLUDED_)

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