mapview.h
来自「如何使用STL中的映射关系呢?看看这个吧!」· C头文件 代码 · 共 64 行
H
64 行
// MapView.h : interface of the CMapView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAPVIEW_H__B577F8D9_7EE1_11D0_9B01_0080C81A397C__INCLUDED_)
#define AFX_MAPVIEW_H__B577F8D9_7EE1_11D0_9B01_0080C81A397C__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CMapView : public CView
{
protected: // create from serialization only
CMapView();
DECLARE_DYNCREATE(CMapView)
// Attributes
public:
CMapDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMapView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMapView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
CMapStringToString map;
//{{AFX_MSG(CMapView)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in MapView.cpp
inline CMapDoc* CMapView::GetDocument()
{ return (CMapDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAPVIEW_H__B577F8D9_7EE1_11D0_9B01_0080C81A397C__INCLUDED_)
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