📄 lcdmatrixdlg.h
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// LCDMatrixDlg.h : header file
//
#if !defined(AFX_LCDMATRIXDLG_H__2C47D633_B675_4039_9B1C_6E2178EF2315__INCLUDED_)
#define AFX_LCDMATRIXDLG_H__2C47D633_B675_4039_9B1C_6E2178EF2315__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "MatrixStatic.h"
/////////////////////////////////////////////////////////////////////////////
// CLCDMatrixDlg dialog
class CLCDMatrixDlg : public CDialog
{
// Construction
public:
CLCDMatrixDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CLCDMatrixDlg)
enum { IDD = IDD_LCDMATRIX_DIALOG };
CMatrixStatic m_lcddown2;
CMatrixStatic m_lcdleft;
CMatrixStatic m_lcddown;
CMatrixStatic m_lcdstaticsmall;
CMatrixStatic m_lcdstatic;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLCDMatrixDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CLCDMatrixDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnClose();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LCDMATRIXDLG_H__2C47D633_B675_4039_9B1C_6E2178EF2315__INCLUDED_)
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