📄 daimy.plg
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--------------------Configuration: DAIMY - Win32 Release--------------------
Begining build with project "C:\WINWORK\DevStudio\MyProjects\DAIMY\DAIMY.DSP", at root.
Active configuration is Win32 (x86) Application (based on Win32 (x86) Application)
Project's tools are:
"32-bit C/C++ Compiler for 80x86" with flags "/nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Release/DAIMY.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c "
"OLE Type Library Maker" with flags "/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 "
"Win32 Resource Compiler" with flags "/l 0x804 /fo"Release/DAIMY.res" /d "NDEBUG" "
"Browser Database Maker" with flags "/nologo /o"Release/DAIMY.bsc" "
"COFF Linker for 80x86" with flags "/nologo /subsystem:windows /incremental:no /pdb:"Release/DAIMY.pdb" /machine:I386 /out:"Release/DAIMY.exe" "
"Custom Build" with flags ""
"<Component 0xa>" with flags ""
Creating temp file "C:\WIN95\TEMP\RSPA0D2.TMP" with contents </nologo /subsystem:windows /incremental:no /pdb:"Release/DAIMY.pdb" /machine:I386 /out:"Release/DAIMY.exe"
.\Release\Accident.obj
.\Release\DAIMYApp.obj
.\Release\Dialog.obj
.\Release\DirectDrawApp.obj
.\Release\DirectDrawWin.obj
.\Release\DriverDialog.obj
.\Release\GAME.obj
.\Release\Game2.obj
.\Release\Go.obj
.\Release\Headers.obj
.\Release\MAIN.obj
.\Release\DAIMY.res>
Creating command line "link.exe @C:\WIN95\TEMP\RSPA0D2.TMP"
Linking...
DAIMY.exe - 0 error(s), 0 warning(s)
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