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📄 myminezoneview.h

📁 JimSoft扫雷
💻 H
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// MyMineZoneView.h : interface of the CMyMineZoneView class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_MYMINEZONEVIEW_H__37BF4D59_D5EE_4683_BC1D_45F9CBAFA528__INCLUDED_)
#define AFX_MYMINEZONEVIEW_H__37BF4D59_D5EE_4683_BC1D_45F9CBAFA528__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define ZONE_SIZE 15								//Provided by JimSoft
#define START 30
#define MINE_SIZE 30

class CMyMineZoneView : public CView
{
private:	
	char State[ZONE_SIZE][ZONE_SIZE];				//Provided by JimSoft
	int Cur,Total;
	int Second;

protected: // create from serialization only
	CMyMineZoneView();
	DECLARE_DYNCREATE(CMyMineZoneView)

// Attributes
public:
	CMyMineZoneDoc* GetDocument();

// Operations
public:
	int GetIndex(int & i,int & j,int x,int y);		//Provided by JimSoft
	int MineCountNear(int i,int j);					

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMyMineZoneView)
	public:
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
	virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
	virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CMyMineZoneView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CMyMineZoneView)
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);  //Provided by JimSoft
	afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnTimer(UINT nIDEvent,CDC * pDC);

	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in MyMineZoneView.cpp
inline CMyMineZoneDoc* CMyMineZoneView::GetDocument()
   { return (CMyMineZoneDoc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MYMINEZONEVIEW_H__37BF4D59_D5EE_4683_BC1D_45F9CBAFA528__INCLUDED_)

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