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📄 yogaplay.cpp

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//////////////////////////////////////////////////////////////////////////////
// YogaPlay.cpp
//
// Yoga MPEG Audio Player
//
// 09/11/1999	fOSSiL		Initial version
//

#include "stdafx.h"
#include "YogaPlay.h"
#include "YogaPlayDlg.h"

#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CYogaPlayApp

BEGIN_MESSAGE_MAP(CYogaPlayApp, CWinApp)
	//{{AFX_MSG_MAP(CYogaPlayApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CYogaPlayApp construction

CYogaPlayApp::CYogaPlayApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CYogaPlayApp object

CYogaPlayApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CYogaPlayApp initialization

BOOL CYogaPlayApp::InitInstance()
{
	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

	CYogaPlayDlg dlg;
	dlg.DoModal();

	return FALSE;
}

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