📄 colors.h
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//this file is part of notepad++
//Copyright (C)2003 Don HO ( donho@altern.org )
//
//This program is free software; you can redistribute it and/or
//modify it under the terms of the GNU General Public License
//as published by the Free Software Foundation; either
//version 2 of the License, or (at your option) any later version.
//
//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//GNU General Public License for more details.
//
//You should have received a copy of the GNU General Public License
//along with this program; if not, write to the Free Software
//Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#ifndef COLORS_H
#define COLORS_H
#include <windows.h>
const COLORREF red = RGB(0xFF, 0, 0);
const COLORREF darkRed = RGB(0x80, 0, 0);
const COLORREF offWhite = RGB(0xFF, 0xFB, 0xF0);
const COLORREF darkGreen = RGB(0, 0x80, 0);
const COLORREF liteGreen = RGB(0, 0xFF, 0);
const COLORREF blueGreen = RGB(0, 0x80, 0x80);
const COLORREF liteBlue = RGB(0xA6, 0xCA, 0xF0);
const COLORREF veryLiteBlue = RGB(0xC4, 0xF9, 0xFD);
const COLORREF extremeLiteBlue = RGB(0xF2, 0xF4, 0xFF);
const COLORREF darkBlue = RGB(0, 0, 0x80);
const COLORREF blue = RGB(0, 0, 0xFF);
const COLORREF black = RGB(0, 0, 0);
const COLORREF white = RGB(0xFF, 0xFF, 0xFF);
const COLORREF grey = RGB(128, 128, 128);
const COLORREF liteGrey = RGB(192, 192, 192);
const COLORREF brown = RGB(128, 64, 0);
//const COLORREF greenBlue = RGB(192, 128, 64);
const COLORREF darkYellow = RGB(0xFF, 0xC0, 0);
const COLORREF yellow = RGB(0xFF, 0xFF, 0);
const COLORREF cyan = RGB(0, 0xFF, 0xFF);
const COLORREF orange = RGB(0xFF, 0x80, 0x00);
const COLORREF purple = RGB(0x80, 0x00, 0xFF);
const COLORREF deepPurple = RGB(0x87, 0x13, 0x97);
const COLORREF extremeLitePurple = RGB(0xF8, 0xE8, 0xFF);
const COLORREF veryLitePurple = RGB(0xE7, 0xD8, 0xE9);
const COLORREF liteBerge = RGB(0xFE, 0xFC, 0xF5);
const COLORREF berge = RGB(0xFD, 0xF8, 0xE3);
/*
#define RGB2int(color)
(((((long)color) & 0x0000FF) << 16) | ((((long)color) & 0x00FF00)) | ((((long)color) & 0xFF0000) >> 16))
*/
#endif //COLORS_H
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