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📄 forcedialog.c

📁 linux下的E_MAIL客户端源码
💻 C
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/* * $Id: ForceDialog.C,v 1.2 2000/05/07 12:26:10 fnevgeny Exp $ * * Copyright (c) 1992 HaL Computer Systems, Inc.  All rights reserved. *  *          HAL COMPUTER SYSTEMS INTERNATIONAL, LTD. *                  1315 Dell Avenue *                  Campbell, CA  95008 * * Author: Greg Hilton * Contributors: Tom Lang, Frank Bieser, and others * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * http://www.gnu.org/copyleft/gpl.html * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. */#include <config.h>/* * This procedure will ensure that, if a dialog window is being mapped, * its contents become visible before returning.  It is intended to be * used just before a bout of computing that doesn't service the display. * You should still call XmUpdateDisplay() at intervals during this * computing if possible. * * The monitoring of window states is necessary because attempts to map * the dialog are redirected to the window manager (if there is one) and * this introduces a significant delay before the window is actually mapped * and exposed.  This code works under mwm, twm, uwm, and no-wm.  It * doesn't work (but doesn't hang) with olwm if the mainwindow is iconified. * * The argument to ForceDialog is any widget in the dialog (often it * will be the BulletinBoard child of a DialogShell). */#ifdef ICL#include <stddef.h>#endif#include <Xm/Xm.h>voidForceDialog(Widget w){//// Locate the shell we are interested in.  In a particular instance, you// may know these shells already.//   Widget diashell = w;   while ( !XtIsShell(diashell) ) {      diashell = XtParent(diashell);   }//// Locate its primary window's shell (which may be the same)//   Widget topshell = diashell;   while ( !XtIsTopLevelShell(topshell) ) {      topshell = XtParent(topshell);   }   if ( XtIsRealized(diashell) && XtIsRealized(topshell) ) {      Display	   *dpy	     = XtDisplay(topshell);      Window	   diawindow = XtWindow(diashell);      Window	   topwindow = XtWindow(topshell);      XtAppContext cxt	     = XtWidgetToApplicationContext(diashell);//// Wait for the dialog to be mapped.  It's guaranteed to become so unless...//      XWindowAttributes	xwa;      while ( XGetWindowAttributes(dpy, diawindow, &xwa),	      xwa.map_state != IsViewable ) {//// ...if the primary is (or becomes) unviewable or unmapped, it's//   probably iconified, and nothing will happen.//	 if ( XGetWindowAttributes(dpy, topwindow, &xwa),	      xwa.map_state != IsViewable ) {	    break;	 }//// At this stage, we are guaranteed there will be an event of some kind.//   Beware; we are presumably in a callback, so this can recurse.//#if 0//// This code will allow timers to be called which is not good.  We don't//    want to be interrupted.//	 XEvent	event;	 XtAppNextEvent(cxt, &event);	 XtDispatchEvent(&event);#else	 XtAppProcessEvent(cxt, XtIMXEvent);#endif      }   }//// The next XSync() will get an expose event if the dialog was unmapped.//   XmUpdateDisplay(topshell);} // End ForceDialog

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