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📄 pixmapc.h

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/* * $Id: PixmapC.h,v 1.1.1.1 2000/04/25 13:49:01 fnevgeny Exp $ * * Copyright (c) 1992 HaL Computer Systems, Inc.  All rights reserved. *  *          HAL COMPUTER SYSTEMS INTERNATIONAL, LTD. *                  1315 Dell Avenue *                  Campbell, CA  95008 * * Author: Greg Hilton * Contributors: Tom Lang, Frank Bieser, and others * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * http://www.gnu.org/copyleft/gpl.html * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. */#ifndef _PixmapC_h_#define _PixmapC_h_#include <X11/Intrinsic.h>#include <stream.h>//// This is the bitmap data type//typedef struct {   unsigned		width;   unsigned		height;   unsigned char	*bits;} XbmT;typedef char	**XpmT;/*----------------------------------------------------------------------- *  This dictionary is used to relate pixmap file names with pixmaps */class PixmapC {public:   Pixmap	reg;   Pixmap	inv;   Pixmap	mask;   unsigned	wd;   unsigned	ht;   unsigned	depth;   Screen	*scr;   Boolean	freeUsingXm;   inline int	operator==(const PixmapC& p) const {      return (reg == p.reg && inv == p.inv);   }   inline int	operator!=(const PixmapC& p) const { return !(*this==p); }   void	operator=(const PixmapC&);   inline int	compare(const PixmapC&) const { return 0; }   inline int	operator<(const PixmapC& p) const { return (compare(p) < 0); }   inline int	operator>(const PixmapC& p) const { return (compare(p) > 0); }   void		Init();   void		Reset();//// Load new data//   void		Set(const char*, Pixel, Pixel, Pixel, Pixel, Screen*, Window,   		    Colormap cmap=(Colormap)NULL);   void		Set(const XbmT&, Pixel, Pixel, Pixel, Pixel, Screen*, Window);   void		Set(const XpmT,  Window, Colormap cmap=(Colormap)NULL);//// Constructors//   PixmapC();   PixmapC(const PixmapC& p) { *this = p; }   PixmapC(const char*, Pixel, Pixel, Pixel, Pixel, Screen*, Window,	   Colormap cmap=(Colormap)NULL);   PixmapC(const XbmT&, Pixel, Pixel, Pixel, Pixel, Screen*, Window);   PixmapC(const XpmT,  Window, Colormap cmap=(Colormap)NULL);   ~PixmapC();//// Cast to Pixmap//   inline operator      Pixmap() const          { return reg; }   inline ostream& PrintOn(ostream& strm) const {      strm <<hex <<"reg: " <<reg <<" inv: " <<inv <<" mask: " <<mask           <<dec <<" wd: " <<wd <<" ht: " <<ht <<" depth: " <<depth;      return strm;   }};//// Method to allow printing of PixmapC//inline ostream&operator<<(ostream& strm, const PixmapC& p){   return p.PrintOn(strm);}typedef PixmapC	*PixmapPtrT;#endif // _PixmapC_h_

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