📄 mybuttona.cpp
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// MyButtona.cpp : implementation file
//
#include "stdafx.h"
#include "testd.h"
#include "MyButtona.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMyButtona
CMyButtona::CMyButtona()
{
color=RGB(255,255,255);
}
CMyButtona::~CMyButtona()
{
}
BEGIN_MESSAGE_MAP(CMyButtona, CButton)
//{{AFX_MSG_MAP(CMyButtona)
ON_WM_TIMER()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyButtona message handlers
void CMyButtona::DrawItem(LPDRAWITEMSTRUCT lps)
{
// TODO: Add your code to draw the specified item
CDC *dc=CDC::FromHandle(lps->hDC);
CRect rect;
rect.CopyRect(&lps->rcItem);
CBrush br(color);
dc->FillRect(&rect,&br);
SetTimer(1,10,NULL);
}
void CMyButtona::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
InvalidateRect(NULL,false);
KillTimer(1);
CButton::OnTimer(nIDEvent);
}
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