📄 mybuttona.h
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#if !defined(AFX_MYBUTTONA_H__2A035460_88AD_11D7_BF21_93F8EAEF3655__INCLUDED_)
#define AFX_MYBUTTONA_H__2A035460_88AD_11D7_BF21_93F8EAEF3655__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyButtona.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMyButtona window
class CMyButtona : public CButton
{
// Construction
public:
CMyButtona();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyButtona)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
//}}AFX_VIRTUAL
// Implementation
public:
COLORREF color;
virtual ~CMyButtona();
// Generated message map functions
protected:
//{{AFX_MSG(CMyButtona)
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYBUTTONA_H__2A035460_88AD_11D7_BF21_93F8EAEF3655__INCLUDED_)
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