📄 mybutton.h
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#if !defined(AFX_MYBUTTON_H__33444B61_7FDE_11D7_BF21_CB8ED2AB340F__INCLUDED_)
#define AFX_MYBUTTON_H__33444B61_7FDE_11D7_BF21_CB8ED2AB340F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyButton.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMyButton window
class CMyButton : public CButton
{
// Construction
public:
CMyButton();
// Attributes
public:
bool i;
bool j;
bool m_focus;
bool m_move;
CDC memdc;
UINT m_state;
CRect focusrect,btnrect;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyButton)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
//}}AFX_VIRTUAL
// Implementation
public:
bool select;
bool isflat;
void Draw();
void fresh();
virtual ~CMyButton();
// Generated message map functions
protected:
//{{AFX_MSG(CMyButton)
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYBUTTON_H__33444B61_7FDE_11D7_BF21_CB8ED2AB340F__INCLUDED_)
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