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📄 mybutton.h

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#if !defined(AFX_MYBUTTON_H__33444B61_7FDE_11D7_BF21_CB8ED2AB340F__INCLUDED_)
#define AFX_MYBUTTON_H__33444B61_7FDE_11D7_BF21_CB8ED2AB340F__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyButton.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CMyButton window

class CMyButton : public CButton
{
// Construction
public:
	CMyButton();

// Attributes
public:
bool i;
bool j;
bool m_focus;
bool m_move;
CDC memdc;
UINT m_state;
	CRect focusrect,btnrect;

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMyButton)
	public:
	virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
	//}}AFX_VIRTUAL

// Implementation
public:
	bool select;
	bool isflat;
	void Draw();
	void fresh();
	virtual ~CMyButton();

	// Generated message map functions
protected:
	//{{AFX_MSG(CMyButton)
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	afx_msg void OnMouseMove(UINT nFlags, CPoint point);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnTimer(UINT nIDEvent);
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MYBUTTON_H__33444B61_7FDE_11D7_BF21_CB8ED2AB340F__INCLUDED_)

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