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📄 zscreen.c

📁 unix下的界面工具
💻 C
📖 第 1 页 / 共 2 页
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#include <stdio.h>
#include <ctype.h>
#include <malloc.h>
#include <curses.h>
#include "zlib.h"

#define ZMX_FIELDL  80                           /* Max. field size          */

#define ISDIGIT(c) (c>='0'&&c<='9')
#define ISXDIGIT(c) (ISDIGIT(c)||c>='A'&&c<='F'||c>='a'&&c<='f')
#define ISALPHA(c) (c>='A'&&c<='Z'||c>='a'&&c<='z')

typedef struct{
  void *p;
  char b[ZMX_FIELDL + 1];
  union{
    char c[ZMX_FIELDL + 1];
    double d;
    float f;
    long l;
    int i;
  } t;
} ZEDIT;

static ZEDIT *B=0;

static int FirstPos( ZFIELD *F, int S )
{
  int i;

  if( F->t == 'D' || F->t == 'F' || F->t == 'L' || F->t == 'I' ){
    if( ( F->t == 'D' || F->t == 'F' ) && F->d != 0 ){
      if( S == F->w )
        return( S );
      if( S < F->w - F->d )
        S = F->w - F->d - 2;
    }
    else{
      if( S == F->w )
        return( -1 );
      S = F->w - 1;
    }
    for( ; S >= 0; S -- )
      if( !ZFfixpic( F->p, S ) )
        break;
    return( S );
  }
  else{
    if( S == F->w )
      return( S );
    for( i = S; i < F->w; i ++ )
      if( !ZFfixpic( F->p, i ) )
        return( i );
    return( -1 );
  }
}

static int LastPos( ZFIELD *F, int E )
{
  int i, r;

  r = -1;
  for( i = FirstPos( F, 0 ); i < E; i ++ )
    if( !ZFfixpic( F->p, i ) ){
      r = i;
      if( Zideocode( B->b[i] ) )
        i ++;
    }
  return( r );
}

static int FieldPos( ZFIELD *F, int N )
{
  int r;

  ZWattr( ZA_TEXT );
  if( F[N].b && ( *F[N].b )( N, F + N ) != 0 )
    return( -1 );
  if( ( r = FirstPos( F + N, 0 ) ) < 0 )
    return( -1 );
  return( r );
}

static void SetAttr( ZFIELD *F, int T )
{
  void *p;

  if( F->t != 'C' && F->t != 'S' && F->t != 'P' ){
    p = F->v;
    F->v = ( void * ) &B->t;
    ZFtodata( F, B->b );
  }
  ZFattr( F, T );
  if( F->t != 'C' && F->t != 'S' && F->t != 'P' )
    F->v = p;
}

static void DispField( ZFIELD *F, int T )
{
  SetAttr( F, T );
  ZFdispbuf( F, B->b );
}

static void DispCursor( ZFIELD *F, int T, int p )
{
  curs_set( 2 - T );
  ZWlocate( F->r, F->c + p );
}

static void ToNegative( ZFIELD *F )
{
  void *p;

  p = F->v;
  F->v = ( void * ) &B->t;
  ZFtodata( F, B->b );
  switch( F->t ){
  case 'D':
    if( B->t.d > 0 )
      B->t.d = -B->t.d;
    break;
  case 'F':
    if( B->t.f > 0 )
      B->t.f = -B->t.f;
    break;
  case 'L':
    if( B->t.l > 0 )
      B->t.l = -B->t.l;
    break;
  case 'I':
    if( B->t.i > 0 )
      B->t.i = -B->t.i;
    break;
  }
  ZFtotext( F, B->b );
  F->v = p;
}

static void ToPositive( ZFIELD *F )
{
  void *p;

  p = F->v;
  F->v = ( void * ) &B->t;
  ZFtodata( F, B->b );
  switch( F->t ){
  case 'D':
    if( B->t.d < 0 )
      B->t.d = -B->t.d;
    break;
  case 'F':
    if( B->t.f < 0 )
      B->t.f = -B->t.f;
    break;
  case 'L':
    if( B->t.l < 0 )
      B->t.l = -B->t.l;
    break;
  case 'I':
    if( B->t.i < 0 )
      B->t.i = -B->t.i;
    break;
  }
  ZFtotext( F, B->b );
  F->v = p;
}

static void SpaceEnd( int S, int E )
{
  int i;

  for( i = S; i < E; i ++ )
    if( Zideocode( B->b[i] ) )
      if( i < E - 1 )
        i ++;
      else
        B->b[i] = ' ';
}

int Zscreen( ZSCREEN *S )
{
  int or, oc, oa;
  int ins, dsp, csr;
  int key, fld, pos;
  int n, l;
  void *p;
  ZEDIT  *t = B;

  if( S->bc <= 0 )
    return( 0 );
  key = 0;
  if( ( B = ( ZEDIT * ) malloc( sizeof( ZEDIT ) ) ) != NULL ){
    B->p = t;
    ZWcursor( &or, &oc );
    oa = ZWattr( -1 );
    ZBdisplay( S->bs, S->bc );
    for( fld = 0; fld < S->fc; fld ++ )
      if( ( pos = FieldPos( S->fs, fld ) ) >= 0 )
        break;
    if( fld < S->fc ){
      ZFdisplay( S->fs, S->fc, ZF_NORMAL );
      curs_set( 2 );
    }
    else{
      fld = -1;
      if( S->fc > 0 )
        ZFdisplay( S->fs, S->fc, ZF_DISPLAY );
    }
    ins = dsp = csr = 1;
    while( key == 0 ){
      if( fld >= 0 )
        ZFtotext( S->fs + fld, B->b );
      while( key == 0 ){
        if( fld >= 0 ){
          if( dsp != 0 ){
            DispField( S->fs + fld, ZF_EDIT );
            dsp = 0;
          }
          if( csr != 0 ){
            csr = 0;
            DispCursor( S->fs + fld, ins, pos );
          }
        }
        key = Zinkey();
        if( key != 0 ){
          if( ( n = ZBkey( S->bs, S->bc, key ) ) >= 0 )
            if( ( S->bs + n )->v != 0 && ( *( S->bs + n )->v )( key, n ) != 0 )
              key = 0;
            else
              ZBhit( S->bs + n );
        }
        if( key == 0 && S->nk != 0 )
          key = ( *S->nk )( fld, pos );
        if( fld >= 0 && key != 0 ){
          csr = 1;
          if( key >= ' ' && key != 0x7F && key < 256 ){
            if( pos == S->fs[fld].w )
              key = 0;
            if( key != 0 && S->fs[fld].p != 0
                && pos < Zstrlen( S->fs[fld].p ) ){
              n = S->fs[fld].p[pos];
              switch( n ){
              case '0':
                if( !ISDIGIT( key ) && key != '.' )
                  key = 0;
                break;
              case '9':
                if( !ISDIGIT( key ) && key != '-' && key != '+' && key != '.' )
                  key = 0;
                break;
              case 'A':
              case 'a':
                if( !ISALPHA( key ) )
                  key = 0;
                break;
              case 'N':
              case 'n':
                if( key != ' ' && !ISDIGIT( key ) && !ISALPHA( key ) )
                  key = 0;
                break;
              case 'H':
              case 'h':
                if( !ISXDIGIT( key ) )
                  key = 0;
                break;
              }
              if( n == 'A' || n == 'N' || n == 'H' || n == 'X' )
                key = toupper( key );
            }
            if( key != 0 && ( S->fs[fld].t == 'D' || S->fs[fld].t == 'F'
                || S->fs[fld].t == 'L' || S->fs[fld].t == 'I' ) ){
              if( ( S->fs[fld].t == 'D' || S->fs[fld].t == 'F' )
                  && S->fs[fld].d != 0 ){
                if( !ISDIGIT( key ) && key != '-' && key != '+' && key != '.' )
                  key = 0;
                if( key == '.' && pos >= S->fs[fld].w - S->fs[fld].d )
                  key = 0;
              }
              else{
                if( !ISDIGIT( key ) && key != '-' && key != '+' )
                  key = 0;
              }
            }
            if( key != 0 ){
              if( S->fs[fld].t == 'D' || S->fs[fld].t == 'F'

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