📄 undoableinsert.cs
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// UndoableInsert.cs
// Copyright (c) 2000 Mike Krueger
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
using System;
using System.Diagnostics;
using System.Drawing;
using SharpDevelop.Internal.Text;
namespace SharpDevelop.Internal.Undo {
/// <summary>
/// This class is for the undo of TextBuffer insert operations
/// </summary>
class UndoableInsert : UndoableOperation
{
TextBuffer buffer;
Point from, to;
string text;
public UndoableInsert(TextBuffer buffer, Point from, Point to, string text)
{
if (buffer == null)
throw new ArgumentNullException("UndoableInsert(TextBuffer buffer, Point from, Point to, string text) : buffer can't be null");
Debug.Assert(text != null, "SharpDevelop.Internal.Undo.UndoableInsert : text == null");
this.buffer = buffer;
this.from = from;
this.to = to;
this.text = text;
}
public void Undo()
{
buffer._Delete(from, to);
}
public void Redo()
{
buffer._Insert(from, text);
}
}
}
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