📄 lookuptable.cs
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// LookupTable.cs
// Copyright (c) 2000 Mike Krueger
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
using System;
using System.Collections;
using System.Drawing;
namespace SharpDevelop.Internal.Text {
/// <summary>
/// This class implements a keyword map. It implements a digital search trees (tries) to find
/// a word.
/// </summary>
public class LookupTable
{
Node root = new Node(null, null);
bool casesensitive;
/// <summary>
/// Get the object, which was inserted under the keyword <line, at offset, with length length>,
/// returns null, if no such keyword was inserted.
/// </summary>
public object this[string line, int offset, int length] {
get {
if(length == 0)
return null;
Node next = root;
if (casesensitive) {
for (int i = 0; i < length; ++i) {
int index = ((int)line[offset + i]) % 256;
next = next.leaf[index];
if (next == null)
return null;
if (next.color != null && SharpDevelop.Tool.Text.TextUtility.RegionMatches(line, offset, length, next.word))
return next.color;
}
} else {
for (int i = 0; i < length; ++i) {
int index = ((int)Char.ToUpper(line[offset + i])) % 256;
next = next.leaf[index];
if (next == null)
return null;
if (next.color != null && SharpDevelop.Tool.Text.TextUtility.RegionMatches(casesensitive, line, offset, length, next.word))
return next.color;
}
}
return null;
}
}
/// <summary>
/// Inserts an object in the tree, under keyword
/// </summary>
public object this[string keyword] {
set {
Node node = root;
Node next = root;
if (!casesensitive)
keyword = keyword.ToUpper();
// insert word into the tree
for (int i = 0; i < keyword.Length; ++i) {
int index = ((int)keyword[i]) % 256; // index of curchar
next = next.leaf[index]; // get node to this index
if (next == null) { // no node created -> insert word here
node.leaf[index] = new Node(value, keyword);
break;
}
if (next.word != null && next.word.Length != i) { // node there, take node content and insert them again
string tmpword = next.word; // this word will be inserted 1 level deeper (better, don't need too much
object tmpcolor = next.color; // string comparisons for finding.)
next.color = next.word = null;
this[tmpword] = tmpcolor;
}
if (i == keyword.Length - 1) { // end of keyword reached, insert node there, if a node was here it was
next.word = keyword; // reinserted, if it has the same length (keyword EQUALS this word) it will be overwritten
next.color = value;
break;
}
node = next;
}
}
}
public LookupTable(bool casesensitive)
{
this.casesensitive = casesensitive;
}
class Node
{
public Node(object color, string word)
{
this.word = word;
this.color = color;
}
public string word;
public object color;
public Node[] leaf = new Node[256];
}
}
}
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