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📄 mod_shorthand.dsp

📁 Shorthand是一个强大的脚本语言
💻 DSP
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# Microsoft Developer Studio Project File - Name="mod_shorthand" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=mod_shorthand - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "mod_shorthand.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "mod_shorthand.mak" CFG="mod_shorthand - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "mod_shorthand - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "mod_shorthand - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "mod_shorthand - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "sapi\Release"
# PROP Intermediate_Dir "sapi\Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MOD_SHORTHAND_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "src" /I "mysql/include" /I "e:/apache/apache1/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MOD_SHORTHAND_EXPORTS" /D "APACHE_MODULE" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 mysqlclient.lib kernel32.lib wsock32.lib advapi32.lib apachecore.lib odbc32.lib /nologo /dll /machine:I386 /out:"sapi/release/mod_shorthand.so" /libpath:"mysql/lib" /libpath:"e:/apache/apache1/lib" /libpath:"e:/apache/apache1/libexec"

!ELSEIF  "$(CFG)" == "mod_shorthand - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "sapi\debug"
# PROP Intermediate_Dir "sapi\debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MOD_SHORTHAND_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /ZI /Od /I "src" /I "mysql/include" /I "e:/apache/apache1/include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MOD_SHORTHAND_EXPORTS" /D "APACHE_MODULE" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 mysqlclient.lib kernel32.lib wsock32.lib advapi32.lib apachecore.lib odbc32.lib /nologo /dll /debug /machine:I386 /out:"sapi/debug/mod_shorthand.so" /pdbtype:sept /libpath:"mysql/lib" /libpath:"e:/apache/apache1/lib" /libpath:"e:/apache/apache1/libexec"

!ENDIF 

# Begin Target

# Name "mod_shorthand - Win32 Release"
# Name "mod_shorthand - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\src\apache_module.cpp
# End Source File
# Begin Source File

SOURCE=.\src\array.h
# End Source File
# Begin Source File

SOURCE=.\src\builtins.cpp
# End Source File
# Begin Source File

SOURCE=.\src\builtins.h
# End Source File
# Begin Source File

SOURCE=.\src\cookie.cpp
# End Source File
# Begin Source File

SOURCE=.\src\cstring.cpp
# End Source File
# Begin Source File

SOURCE=.\src\cstring.h
# End Source File
# Begin Source File

SOURCE=.\src\datetime.cpp
# End Source File
# Begin Source File

SOURCE=.\src\datetime.h
# End Source File
# Begin Source File

SOURCE=.\src\dbdriver.cpp
# End Source File
# Begin Source File

SOURCE=.\src\dbdriver.h
# End Source File
# Begin Source File

SOURCE=.\src\except.cpp
# End Source File
# Begin Source File

SOURCE=.\src\except.h
# End Source File
# Begin Source File

SOURCE=.\src\fileo.cpp
# End Source File
# Begin Source File

SOURCE=.\src\FlexLexer.h
# End Source File
# Begin Source File

SOURCE=.\src\function.cpp
# End Source File
# Begin Source File

SOURCE=.\src\function.h
# End Source File
# Begin Source File

SOURCE=.\src\hash.cpp
# End Source File
# Begin Source File

SOURCE=.\src\hash.h
# End Source File
# Begin Source File

SOURCE=.\src\http.cpp
# End Source File
# Begin Source File

SOURCE=.\src\http.h
# End Source File
# Begin Source File

SOURCE=.\src\map.cpp
# End Source File
# Begin Source File

SOURCE=.\src\map.h
# End Source File
# Begin Source File

SOURCE=.\src\mman.cpp
# End Source File
# Begin Source File

SOURCE=.\src\mman.h
# End Source File
# Begin Source File

SOURCE=.\src\mod_shorthand.def
# End Source File
# Begin Source File

SOURCE=.\src\module.cpp
# End Source File
# Begin Source File

SOURCE=.\src\module.h
# End Source File
# Begin Source File

SOURCE=.\src\mstream.cpp
# End Source File
# Begin Source File

SOURCE=.\src\mstream.h
# End Source File
# Begin Source File

SOURCE=.\src\mysql.cpp
# End Source File
# Begin Source File

SOURCE=.\src\nodes.cpp
# End Source File
# Begin Source File

SOURCE=.\src\nodes.h
# End Source File
# Begin Source File

SOURCE=.\src\object.cpp
# End Source File
# Begin Source File

SOURCE=.\src\object.h
# End Source File
# Begin Source File

SOURCE=.\src\odbc.cpp
# End Source File
# Begin Source File

SOURCE=.\src\parser.cpp
# End Source File
# Begin Source File

SOURCE=.\src\parser.h
# End Source File
# Begin Source File

SOURCE=.\src\parser.y

!IF  "$(CFG)" == "mod_shorthand - Win32 Release"

# Begin Custom Build - Compiling grammar..
InputPath=.\src\parser.y
InputName=parser

BuildCmds= \
	cd src \
	bison --version \
	bison -dkv --no-lines $(InputName).y \
	if exist $(InputName).cpp del $(InputName).cpp \
	if exist $(InputName).h del $(InputName).h \
	ren $(InputName).tab.c $(InputName).cpp \
	ren $(InputName).tab.h $(InputName).h \
	cd .. \
	

"src\parser.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"src\parser.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "mod_shorthand - Win32 Debug"

# Begin Custom Build - Compiling grammar..
InputPath=.\src\parser.y
InputName=parser

BuildCmds= \
	cd src \
	bison --version \
	bison -dkv --no-lines $(InputName).y \
	if exist $(InputName).cpp del $(InputName).cpp \
	if exist $(InputName).h del $(InputName).h \
	ren $(InputName).tab.c $(InputName).cpp \
	ren $(InputName).tab.h $(InputName).h \
	cd .. \
	

"src\parser.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"src\parser.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\src\regex.cpp
# End Source File
# Begin Source File

SOURCE=.\src\regex.h
# End Source File
# Begin Source File

SOURCE=.\src\regexx.cpp
# End Source File
# Begin Source File

SOURCE=.\src\regexx.h
# End Source File
# Begin Source File

SOURCE=.\src\scanner.cpp
# End Source File
# Begin Source File

SOURCE=.\src\scanner.l

!IF  "$(CFG)" == "mod_shorthand - Win32 Release"

# Begin Custom Build - Compiling lexical scanner...
InputPath=.\src\scanner.l

"src\scanner.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	flex --version 
	echo flex -+ -osrc/scanner.cpp src/scanner.l 
	flex -+ -osrc/scanner.cpp src/scanner.l 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "mod_shorthand - Win32 Debug"

# Begin Custom Build - Compiling lexical scanner...
InputPath=.\src\scanner.l

"src\scanner.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	cd src 
	flex --version 
	echo flex -+ -oscanner.cpp scanner.l 
	flex -+ -oscanner.cpp scanner.l 
	cd .. 
	
# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\src\sharray.cpp
# End Source File
# Begin Source File

SOURCE=.\src\sharray.h
# End Source File
# Begin Source File

SOURCE=.\src\sherr.cpp
# End Source File
# Begin Source File

SOURCE=.\src\shorthand.h
# End Source File
# Begin Source File

SOURCE=.\src\shsql.cpp
# End Source File
# Begin Source File

SOURCE=.\src\shsql.h
# End Source File
# Begin Source File

SOURCE=.\src\smtp.cpp
# End Source File
# Begin Source File

SOURCE=.\src\smtpo.cpp
# End Source File
# Begin Source File

SOURCE=.\src\trace.cpp
# End Source File
# Begin Source File

SOURCE=.\src\utils.cpp
# End Source File
# Begin Source File

SOURCE=.\src\utils.h
# End Source File
# Begin Source File

SOURCE=.\src\value.cpp
# End Source File
# Begin Source File

SOURCE=.\src\value.h
# End Source File
# Begin Source File

SOURCE=.\src\version.cpp
# End Source File
# Begin Source File

SOURCE=.\src\version.h
# End Source File
# Begin Source File

SOURCE=.\src\yydef.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

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