📄 bb_w_bak.cpp
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#include <ClanLib/core.h>#include <ClanLib/display.h>#include <ClanLib/application.h>#include "clump.h"#include "food.h"#include "BugBot.h"#include "mainbrain.h"#include "utility.h"#include <list>#include <vector>#include <algorithm>//#include <fstream>#include <time.h>//#include <conio.h>
#include <iostream>#include "sutil.h"#include "MapHandler.h"using namespace std;
#define DOUBLE_PIXEL_MODE//ofstream errorlog;const extern int SCREENWIDTH ;const extern int SCREENHEIGHT;MapHandler MH;const int size=2;extern std::vector<std::list<BugBot>::iterator> BotIts;//according to Dan Smith, this was the offending line//Spot GlobalMap[320][200];struct color{ float r; float g; float b;};color color_map[15] = { {0.0,0.0,0.0}, //0 Black {0.5,0.0,0.0}, //1 Red {0.0,0.5,0.0}, //2 Green {0.5,0.5,0.0}, //3 Yellow {0.0,0.0,0.5}, //4 Blue {0.5,0.0,0.5}, //5 Magenta {0.0,0.5,0.5}, //6 Cyan {0.5,0.5,0.5}, //7 White (Gray) {1.0,0.0,0.0}, //8 Bright Red {0.0,1.0,0.0}, //9 Bright Green {1.0,1.0,0.0}, //10 Bright Yellow {0.0,0.0,1.0}, //11 Bright Blue {1.0,0.0,1.0}, //12 Bright Magenta {0.0,1.0,1.0}, //13 Bright Cyan {1.0,1.0,1.0}};//14 Bright White
bool CheckPosition(const Position &pos)
{
if(pos.x <0 || pos.x >= SCREENWIDTH)
std::cout << "Bad x " << pos.x << endl;
if(pos.y <0 || pos.y >= SCREENHEIGHT)
std::cout << "Bad y " << pos.y << endl;
return true;
}
class BBApp: CL_ClanApplication{public: char *get_title(){ return "BugBots";} int main(int argc, char **argv) { CL_SetupCore::init(); CL_SetupDisplay::init();
#ifdef _DEBUG
CL_ConsoleWindow console("Console",80,1000);
console.redirect_stdio();
#endif
#ifdef DOUBLE_PIXEL_MODE CL_Display::set_videomode(SCREENWIDTH * size,SCREENHEIGHT *size,24,false);
#else
CL_Display::set_videomode(SCREENWIDTH,SCREENHEIGHT,24,false);
#endif m_target = CL_Display::get_target(); srand(time(NULL)); Position pmb1; pmb1.Random(); MH.NewMainBrain(pmb1,1,8,8,8,3); Position pmb2; pmb2.Random(); MH.NewMainBrain(pmb2,4,11,11,11,10); Position pc1; pc1.Random(); MH.NewClump(pc1,10); Position c2pos; c2pos.Random(); MH.NewClump(c2pos,20); Position c3pos; c3pos.Random(); MH.NewClump(c3pos,30); bool done = false; while(!CL_Keyboard::get_keycode(CL_KEY_ESCAPE) && !done) { std::vector<Position> corpse_pos; m_target = CL_Display::get_target(); for(std::list<MainBrain>::iterator i=MH.GetMainBrainBegin(); i!=MH.GetMainBrainEnd();i++) { (*i).Update();/* m_target->draw_pixel((*i).GetPos().x,(*i).GetPos().y, color_map[14].r, color_map[14].g, color_map[14].b); */#ifdef DOUBLE_PIXEL_MODE
if(!MH.WithinSpace(Position(i->GetPos())))
{
std::cout << "MB found outside space" << endl;
} for(int r=0; r < size; r++) for(int c=0; c < size; c++) { m_target->draw_pixel((*i).GetPos().x*size + r, (*i).GetPos().y*size +c, color_map[14].r, color_map[14].g, color_map[14].b); }#else
CheckPosition(i->GetPos());
m_target->draw_pixel((*i).GetPos().x,(*i).GetPos().y,
color_map[14].r, color_map[14].g,
color_map[14].b);#endif } for(std::list<BugBot>::iterator b=MH.GetBugBotBegin(); b!=MH.GetBugBotEnd();b++) { (*b).Update(); Position pos= (*b).GetPos();
if(!MH.WithinSpace(pos))
{
std::cout << "BB found outside space" << endl;
}
if(!(*b).IsCorpse()) { int team = (*b).GetTeam(); int color = (*MH.GetMainBrainIter(team)). GetColor((*b).GetFlags()); // m_target-> // draw_pixel(pos.x,pos.y,color_map[color].r, color_map[color].g, // color_map[color].b);#ifdef DOUBLE_PIXEL_MODE for(int r=0; r < size; r++) for(int c=0; c < size; c++) { m_target->draw_pixel((pos.x *size) + r, (pos.y *size) +c, color_map[color].r, color_map[color].g, color_map[color].b); }#else
CheckPosition(pos);
m_target->draw_pixel(pos.x,pos.y,color_map[color].r, color_map[color].g,
color_map[color].b);#endif } else { corpse_pos.push_back(pos); } } for(std::vector<Position>::iterator pp=corpse_pos.begin(); pp!=corpse_pos.end();pp++) { // m_target->draw_pixel((*pp).x,(*pp).y,color_map[7].r,
// color_map[7].g,
// color_map[7].b);
#ifdef DOUBLE_PIXEL_MODE for(int r=0; r < size; r++) for(int c=0; c < size; c++) { m_target->draw_pixel((*pp).x *size + r, (*pp).y *size +c, color_map[7].r, color_map[7].g, color_map[7].b); }
#else
CheckPosition(*pp);m_target->draw_pixel((*pp).x,(*pp).y,color_map[7].r,
color_map[7].g,
color_map[7].b);#endif } for(std::list<Clump>::iterator c=MH.GetClumpBegin(); c!=MH.GetClumpEnd();c++) { (*c).Update(); } for(std::list<Food>::iterator f=MH.GetFoodBegin();f!=MH.GetFoodEnd();f++) {
if(!MH.WithinSpace(f->GetPos()))
{
std::cout << "Food found outside space" << endl;
} // m_target->draw_pixel((*f).GetPos().x,(*f).GetPos().y, // color_map[2].r, color_map[2].g, color_map[2].b);#ifdef DOUBLE_PIXEL_MODE for(int r=0; r < size; r++) for(int c=0; c < size; c++) { m_target->draw_pixel((*f).GetPos().x *size + r, (*f).GetPos().y *size +c, color_map[2].r, color_map[2].g, color_map[2].b); }
#else
CheckPosition(f->GetPos());
m_target->draw_pixel((*f).GetPos().x,(*f).GetPos().y,
color_map[2].r, color_map[2].g, color_map[2].b);
#endif } // MH.CorrectMap(); corpse_pos.clear(); // CL_Display::sync_buffers(); CL_Display::flip_display(); CL_Display::clear_display(0,0,0); CL_System::keep_alive(); } return 0; }private: CL_Target *m_target; };BBApp app;
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