📄 monitor.h
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// Monitor.h : main header file for the MONITOR application
//
#if !defined(AFX_MONITOR_H__147D89E4_EC65_11D3_B94C_ABF7E57000EF__INCLUDED_)
#define AFX_MONITOR_H__147D89E4_EC65_11D3_B94C_ABF7E57000EF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "MonitorDoc.h"
#include "MainFrm.h"
/////////////////////////////////////////////////////////////////////////////
// CMonitorApp:
// See Monitor.cpp for the implementation of this class
//
class CMonitorApp : public CWinApp
{
public:
BOOL SaveData();
CMonitorApp();
CMultiDocTemplate *m_pMonitorDocTemplate,*m_pListDocTemplate;
CMonitorDoc *m_pMonitorDoc,*m_pListDoc;
CMainFrame* pMainFrame;
CDataSource m_DataSource;
CSession m_Session;
IOpenRowset * m_pIOpenRowset;
IDBCreateCommand * m_pICreateCommand;
ICommandText * m_pICommandText;
IDBSchemaRowset * m_pISchema;
IRowset* m_pIRowset;
IColumnsInfo* m_pIColumnsInfo;
IAccessor* m_pIAccessor;
LONG cNumRows;
ULONG lNumCols;
DBBINDING* pBindings;
DBCOLUMNINFO* m_pDBColumnInfo;
HACCESSOR hAccessor;
CObArray AllUserList,TypeList;;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMonitorApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CMonitorApp)
afx_msg void OnAppAbout();
afx_msg void OnFileNew();
afx_msg void OnSwitchMonitor();
afx_msg void OnSwitchUserlist();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MONITOR_H__147D89E4_EC65_11D3_B94C_ABF7E57000EF__INCLUDED_)
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