📄 clientdlg.h
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// clientDlg.h : header file
//
#if !defined(AFX_CLIENTDLG_H__DEAC716A_C931_11D3_8F9D_004005654D1E__INCLUDED_)
#define AFX_CLIENTDLG_H__DEAC716A_C931_11D3_8F9D_004005654D1E__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include "clientsocket.h"
/////////////////////////////////////////////////////////////////////////////
// CClientDlg dialog
class CClientDlg : public CDialog
{
protected:
CClientSocket m_socketClient;
// Construction
public:
CClientDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CClientDlg)
enum { IDD = IDD_CLIENT_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CClientDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CClientDlg)
virtual BOOL OnInitDialog();
afx_msg LRESULT OnConnected(WPARAM wParam,LPARAM lParam);
afx_msg LRESULT OnClosed(WPARAM wParam,LPARAM lParam);
afx_msg LRESULT OnFileSent(WPARAM wParam,LPARAM lParam);
afx_msg void OnConnect();
afx_msg void OnClose();
afx_msg void OnSend();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CLIENTDLG_H__DEAC716A_C931_11D3_8F9D_004005654D1E__INCLUDED_)
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