tmsgtypesfact.h
来自「游戏《家园》源码」· C头文件 代码 · 共 40 行
H
40 行
#if !defined(TMsgTypesFact_H)
#define TMsgTypesFact_H
//
// Titan Factory Server message types
// These values must be fixed in order to communiucate message
// structures to client. For this reason, each enum value except
// for 'max' must have an assigned value.
// NEVER change an existing enum value and always add new values to
// the end!!!!
namespace WONMsg
{
enum MsgTypeFact
{
// First message type. Don't use
FactMsgMin = 0,
// Factory Server Messages
FactStatusReply = FactMsgMin+1,
FactStartProcess = FactMsgMin+2,
FactStopProcess = FactMsgMin+3,
FactGetProcessConfig = FactMsgMin+4,
FactGetProcessList = FactMsgMin+5,
FactProcessListReply = FactMsgMin+6,
FactProcessConfigReply = FactMsgMin+7,
FactStartProcessUnicode = FactMsgMin+8,
FactGetProcessPorts = FactMsgMin+9,
FactGetAllProcesses = FactMsgMin+10,
FactGetAllProcessesReply = FactMsgMin+11,
FactKillProcess = FactMsgMin+12,
// Last Message type. Don't use
FactMsgMax
};
};
#endif
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