tmsgfactstartprocessunicode.h
来自「游戏《家园》源码」· C头文件 代码 · 共 63 行
H
63 行
#if !defined(TMsgFactStartProcessUnicode_H)
#define TMsgFactStartProcessUnicode_H
// TMsgFactStartProcessUnicode.h
// Message that is used to start a process via the Factory Server
#include "TMsgFactStartProcessBase.h"
#include "SET"
namespace WONMsg {
class TMsgFactStartProcessUnicode : public TMsgFactStartProcessBase {
public:
// Default ctor
TMsgFactStartProcessUnicode(void);
// TMessage ctor
explicit TMsgFactStartProcessUnicode(const TMessage& theMsgR);
// Copy ctor
TMsgFactStartProcessUnicode(const TMsgFactStartProcessUnicode& theMsgR);
// Destructor
virtual ~TMsgFactStartProcessUnicode(void);
// Assignment
TMsgFactStartProcessUnicode& operator=(const TMsgFactStartProcessUnicode& theMsgR);
// Virtual Duplicate from TMessage
virtual TRawMsg* Duplicate(void) const;
// Pack and Unpack the message
// Unpack will throw a BadMsgException is message is not of this type
virtual void* Pack(void);
virtual void Unpack(void);
// Member access
const std::wstring& GetCmdLine(void) const;
virtual void SetCmdLine(const std::wstring& theCmdLine);
protected:
virtual void PackCommandLine();
virtual void UnpackCommandLine();
std::wstring mCmdLine;
};
// Inlines
inline TRawMsg* TMsgFactStartProcessUnicode::Duplicate(void) const
{ return new TMsgFactStartProcessUnicode(*this); }
inline const std::wstring& TMsgFactStartProcessUnicode::GetCmdLine(void) const
{ return mCmdLine; }
inline void TMsgFactStartProcessUnicode::SetCmdLine(const std::wstring& theCmdLine)
{ mCmdLine = theCmdLine; }
}; // Namespace WONMsg
#endif
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