smsgtypesevent.h
来自「游戏《家园》源码」· C头文件 代码 · 共 32 行
H
32 行
#if !defined(TMsgTypesEvent_H)
#define TMsgTypesEvent_H
//
// Titan Event Server message types
// These values must be fixed in order to communiucate message
// structures to client. For this reason, each enum value except
// for 'max' must have an assigned value.
// NEVER change an existing enum value and always add new values to
// the end!!!!
namespace WONMsg
{
enum MsgTypeEvent
{
// First message type. Don't use
EventMsgMin = 0,
// Event Server Messages
EventRecordEvent = EventMsgMin + 1,
EventStatusReply = EventMsgMin + 2,
EventTaggedRecordEvent = EventMsgMin + 3,
EventTaggedStatusReply = EventMsgMin + 4,
// Last Message type. Don't use
EventMsgMax
};
};
#endif // TMsgTypesEvent_H
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