tmsgdirstatusreply.h
来自「游戏《家园》源码」· C头文件 代码 · 共 68 行
H
68 行
#ifndef _TMsgDirStatusReply_H
#define _TMsgDirStatusReply_H
// TMsgDirStatusReply.h
// Directory Generic Reply class. Returns the status of a request made
// to the Directory Server.
#include "STRING"
#include "msg/TMessage.h"
#include "msg/ServerStatus.h"
// Forwards from WONSocket
namespace WONMsg {
class TMsgDirStatusReply : public TMessage
{
public:
// Default ctor
TMsgDirStatusReply(void);
// TMessage ctor - will throw if TMessage type is not of this type
explicit TMsgDirStatusReply(const TMessage& theMsgR);
// Copy ctor
TMsgDirStatusReply(const TMsgDirStatusReply& theMsgR);
// Destructor
~TMsgDirStatusReply(void);
// Assignment
TMsgDirStatusReply& operator=(const TMsgDirStatusReply& theMsgR);
// Virtual Duplicate from TMessage
TRawMsg* Duplicate(void) const;
// Pack and Unpack the message
// Unpack will throw a BadMsgException is message is not of this type
void* Pack(void);
void Unpack(void);
// Status access
ServerStatus GetStatus(void) const;
void SetStatus(ServerStatus theStatus);
private:
ServerStatus mStatus; // Request status
};
// Inlines
inline TRawMsg*
TMsgDirStatusReply::Duplicate(void) const
{ return new TMsgDirStatusReply(*this); }
inline ServerStatus
TMsgDirStatusReply::GetStatus(void) const
{ return mStatus; }
inline void
TMsgDirStatusReply::SetStatus(ServerStatus theStatus)
{ mStatus = theStatus; }
}; // Namespace WONMsg
#endif
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