📄 glide3.h
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/*
** Copyright (c) 1995, 3Dfx Interactive, Inc.
** All Rights Reserved.
**
** This is UNPUBLISHED PROPRIETARY SOURCE CODE of 3Dfx Interactive, Inc.;
** the contents of this file may not be disclosed to third parties, copied or
** duplicated in any form, in whole or in part, without the prior written
** permission of 3Dfx Interactive, Inc.
**
** RESTRICTED RIGHTS LEGEND:
** Use, duplication or disclosure by the Government is subject to restrictions
** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
** rights reserved under the Copyright Laws of the United States.
*/
/*
** GLIDE.H
**
** The following #defines are relevant when using Glide:
**
** One of the following "platform constants" must be defined during
** compilation:
**
** __DOS__ Defined for 32-bit DOS applications
** __WIN32__ Defined for 32-bit Windows applications
** __sparc__ Defined for Sun Solaris/SunOS
** __linux__ Defined for Linux applications
** __IRIX__ Defined for SGI Irix applications
**
*/
#ifndef __GLIDE_H__
#define __GLIDE_H__
#include <3dfx3.h>
#include <glide3sys.h>
#include <sst1vid3.h>
#ifdef __cplusplus
extern "C" {
#endif
/*
** -----------------------------------------------------------------------
** TYPE DEFINITIONS
** -----------------------------------------------------------------------
*/
typedef FxU32 GrColor_t;
typedef FxU8 GrAlpha_t;
typedef FxU32 GrMipMapId_t;
typedef FxU8 GrFog_t;
typedef FxU32 GrContext_t;
typedef int (__stdcall *GrProc)();
/*
** -----------------------------------------------------------------------
** CONSTANTS AND TYPES
** -----------------------------------------------------------------------
*/
#define MAX_NUM_SST 4
#define MAX_MIPMAPS_PER_SST 1024
#define GR_NULL_MIPMAP_HANDLE ((GrMipMapId_t) -1)
#define GR_MIPMAPLEVELMASK_EVEN FXBIT(0)
#define GR_MIPMAPLEVELMASK_ODD FXBIT(1)
#define GR_MIPMAPLEVELMASK_BOTH (GR_MIPMAPLEVELMASK_EVEN | GR_MIPMAPLEVELMASK_ODD )
#define GR_LODBIAS_BILINEAR 0.5
#define GR_LODBIAS_TRILINEAR 0.0
typedef FxI32 GrChipID_t;
#define GR_TMU0 0x0
#define GR_TMU1 0x1
#define GR_TMU2 0x2
#define GR_FBI 0x0
typedef FxI32 GrCombineFunction_t;
#define GR_COMBINE_FUNCTION_ZERO 0x0
#define GR_COMBINE_FUNCTION_NONE GR_COMBINE_FUNCTION_ZERO
#define GR_COMBINE_FUNCTION_LOCAL 0x1
#define GR_COMBINE_FUNCTION_LOCAL_ALPHA 0x2
#define GR_COMBINE_FUNCTION_SCALE_OTHER 0x3
#define GR_COMBINE_FUNCTION_BLEND_OTHER GR_COMBINE_FUNCTION_SCALE_OTHER
#define GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL 0x4
#define GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL_ALPHA 0x5
#define GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL 0x6
#define GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL 0x7
#define GR_COMBINE_FUNCTION_BLEND GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL
#define GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL_ALPHA 0x8
#define GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL 0x9
#define GR_COMBINE_FUNCTION_BLEND_LOCAL GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL
#define GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL_ALPHA 0x10
typedef FxI32 GrCombineFactor_t;
#define GR_COMBINE_FACTOR_ZERO 0x0
#define GR_COMBINE_FACTOR_NONE GR_COMBINE_FACTOR_ZERO
#define GR_COMBINE_FACTOR_LOCAL 0x1
#define GR_COMBINE_FACTOR_OTHER_ALPHA 0x2
#define GR_COMBINE_FACTOR_LOCAL_ALPHA 0x3
#define GR_COMBINE_FACTOR_TEXTURE_ALPHA 0x4
#define GR_COMBINE_FACTOR_TEXTURE_RGB 0x5
#define GR_COMBINE_FACTOR_DETAIL_FACTOR GR_COMBINE_FACTOR_TEXTURE_ALPHA
#define GR_COMBINE_FACTOR_LOD_FRACTION 0x5
#define GR_COMBINE_FACTOR_ONE 0x8
#define GR_COMBINE_FACTOR_ONE_MINUS_LOCAL 0x9
#define GR_COMBINE_FACTOR_ONE_MINUS_OTHER_ALPHA 0xa
#define GR_COMBINE_FACTOR_ONE_MINUS_LOCAL_ALPHA 0xb
#define GR_COMBINE_FACTOR_ONE_MINUS_TEXTURE_ALPHA 0xc
#define GR_COMBINE_FACTOR_ONE_MINUS_DETAIL_FACTOR GR_COMBINE_FACTOR_ONE_MINUS_TEXTURE_ALPHA
#define GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION 0xd
typedef FxI32 GrCombineLocal_t;
#define GR_COMBINE_LOCAL_ITERATED 0x0
#define GR_COMBINE_LOCAL_CONSTANT 0x1
#define GR_COMBINE_LOCAL_NONE GR_COMBINE_LOCAL_CONSTANT
#define GR_COMBINE_LOCAL_DEPTH 0x2
typedef FxI32 GrCombineOther_t;
#define GR_COMBINE_OTHER_ITERATED 0x0
#define GR_COMBINE_OTHER_TEXTURE 0x1
#define GR_COMBINE_OTHER_CONSTANT 0x2
#define GR_COMBINE_OTHER_NONE GR_COMBINE_OTHER_CONSTANT
typedef FxI32 GrAlphaSource_t;
#define GR_ALPHASOURCE_CC_ALPHA 0x0
#define GR_ALPHASOURCE_ITERATED_ALPHA 0x1
#define GR_ALPHASOURCE_TEXTURE_ALPHA 0x2
#define GR_ALPHASOURCE_TEXTURE_ALPHA_TIMES_ITERATED_ALPHA 0x3
typedef FxI32 GrColorCombineFnc_t;
#define GR_COLORCOMBINE_ZERO 0x0
#define GR_COLORCOMBINE_CCRGB 0x1
#define GR_COLORCOMBINE_ITRGB 0x2
#define GR_COLORCOMBINE_ITRGB_DELTA0 0x3
#define GR_COLORCOMBINE_DECAL_TEXTURE 0x4
#define GR_COLORCOMBINE_TEXTURE_TIMES_CCRGB 0x5
#define GR_COLORCOMBINE_TEXTURE_TIMES_ITRGB 0x6
#define GR_COLORCOMBINE_TEXTURE_TIMES_ITRGB_DELTA0 0x7
#define GR_COLORCOMBINE_TEXTURE_TIMES_ITRGB_ADD_ALPHA 0x8
#define GR_COLORCOMBINE_TEXTURE_TIMES_ALPHA 0x9
#define GR_COLORCOMBINE_TEXTURE_TIMES_ALPHA_ADD_ITRGB 0xa
#define GR_COLORCOMBINE_TEXTURE_ADD_ITRGB 0xb
#define GR_COLORCOMBINE_TEXTURE_SUB_ITRGB 0xc
#define GR_COLORCOMBINE_CCRGB_BLEND_ITRGB_ON_TEXALPHA 0xd
#define GR_COLORCOMBINE_DIFF_SPEC_A 0xe
#define GR_COLORCOMBINE_DIFF_SPEC_B 0xf
#define GR_COLORCOMBINE_ONE 0x10
typedef FxI32 GrAlphaBlendFnc_t;
#define GR_BLEND_ZERO 0x0
#define GR_BLEND_SRC_ALPHA 0x1
#define GR_BLEND_SRC_COLOR 0x2
#define GR_BLEND_DST_COLOR GR_BLEND_SRC_COLOR
#define GR_BLEND_DST_ALPHA 0x3
#define GR_BLEND_ONE 0x4
#define GR_BLEND_ONE_MINUS_SRC_ALPHA 0x5
#define GR_BLEND_ONE_MINUS_SRC_COLOR 0x6
#define GR_BLEND_ONE_MINUS_DST_COLOR GR_BLEND_ONE_MINUS_SRC_COLOR
#define GR_BLEND_ONE_MINUS_DST_ALPHA 0x7
#define GR_BLEND_RESERVED_8 0x8
#define GR_BLEND_RESERVED_9 0x9
#define GR_BLEND_RESERVED_A 0xa
#define GR_BLEND_RESERVED_B 0xb
#define GR_BLEND_RESERVED_C 0xc
#define GR_BLEND_RESERVED_D 0xd
#define GR_BLEND_RESERVED_E 0xe
#define GR_BLEND_ALPHA_SATURATE 0xf
#define GR_BLEND_PREFOG_COLOR GR_BLEND_ALPHA_SATURATE
typedef FxI32 GrAspectRatio_t;
#define GR_ASPECT_LOG2_8x1 3 /* 8W x 1H */
#define GR_ASPECT_LOG2_4x1 2 /* 4W x 1H */
#define GR_ASPECT_LOG2_2x1 1 /* 2W x 1H */
#define GR_ASPECT_LOG2_1x1 0 /* 1W x 1H */
#define GR_ASPECT_LOG2_1x2 -1 /* 1W x 2H */
#define GR_ASPECT_LOG2_1x4 -2 /* 1W x 4H */
#define GR_ASPECT_LOG2_1x8 -3 /* 1W x 8H */
typedef FxI32 GrBuffer_t;
#define GR_BUFFER_FRONTBUFFER 0x0
#define GR_BUFFER_BACKBUFFER 0x1
#define GR_BUFFER_AUXBUFFER 0x2
#define GR_BUFFER_DEPTHBUFFER 0x3
#define GR_BUFFER_ALPHABUFFER 0x4
#define GR_BUFFER_TRIPLEBUFFER 0x5
typedef FxI32 GrChromakeyMode_t;
#define GR_CHROMAKEY_DISABLE 0x0
#define GR_CHROMAKEY_ENABLE 0x1
typedef FxI32 GrChromaRangeMode_t;
#define GR_CHROMARANGE_RGB_ALL 0x0
#define GR_CHROMARANGE_DISABLE 0x00
#define GR_CHROMARANGE_ENABLE 0x01
typedef FxI32 GrCmpFnc_t;
#define GR_CMP_NEVER 0x0
#define GR_CMP_LESS 0x1
#define GR_CMP_EQUAL 0x2
#define GR_CMP_LEQUAL 0x3
#define GR_CMP_GREATER 0x4
#define GR_CMP_NOTEQUAL 0x5
#define GR_CMP_GEQUAL 0x6
#define GR_CMP_ALWAYS 0x7
typedef FxI32 GrColorFormat_t;
#define GR_COLORFORMAT_ARGB 0x0
#define GR_COLORFORMAT_ABGR 0x1
#define GR_COLORFORMAT_RGBA 0x2
#define GR_COLORFORMAT_BGRA 0x3
typedef FxI32 GrCullMode_t;
#define GR_CULL_DISABLE 0x0
#define GR_CULL_NEGATIVE 0x1
#define GR_CULL_POSITIVE 0x2
typedef FxI32 GrDepthBufferMode_t;
#define GR_DEPTHBUFFER_DISABLE 0x0
#define GR_DEPTHBUFFER_ZBUFFER 0x1
#define GR_DEPTHBUFFER_WBUFFER 0x2
#define GR_DEPTHBUFFER_ZBUFFER_COMPARE_TO_BIAS 0x3
#define GR_DEPTHBUFFER_WBUFFER_COMPARE_TO_BIAS 0x4
typedef FxI32 GrDitherMode_t;
#define GR_DITHER_DISABLE 0x0
#define GR_DITHER_2x2 0x1
#define GR_DITHER_4x4 0x2
typedef FxI32 GrFogMode_t;
#define GR_FOG_DISABLE 0x0
#define GR_FOG_WITH_ITERATED_ALPHA 0x1
#define GR_FOG_WITH_TABLE 0x2
#define GR_FOG_WITH_ITERATED_Z 0x3 /* Bug 735 */
#define GR_FOG_MULT2 0x100
#define GR_FOG_ADD2 0x200
typedef FxU32 GrLock_t;
#define GR_LFB_READ_ONLY 0x00
#define GR_LFB_WRITE_ONLY 0x01
#define GR_LFB_IDLE 0x00
#define GR_LFB_NOIDLE 0x10
typedef FxI32 GrLfbBypassMode_t;
#define GR_LFBBYPASS_DISABLE 0x0
#define GR_LFBBYPASS_ENABLE 0x1
typedef FxI32 GrLfbWriteMode_t;
#define GR_LFBWRITEMODE_565 0x0 /* RGB:RGB */
#define GR_LFBWRITEMODE_555 0x1 /* RGB:RGB */
#define GR_LFBWRITEMODE_1555 0x2 /* ARGB:ARGB */
#define GR_LFBWRITEMODE_RESERVED1 0x3
#define GR_LFBWRITEMODE_888 0x4 /* RGB */
#define GR_LFBWRITEMODE_8888 0x5 /* ARGB */
#define GR_LFBWRITEMODE_RESERVED2 0x6
#define GR_LFBWRITEMODE_RESERVED3 0x7
#define GR_LFBWRITEMODE_RESERVED4 0x8
#define GR_LFBWRITEMODE_RESERVED5 0x9
#define GR_LFBWRITEMODE_RESERVED6 0xa
#define GR_LFBWRITEMODE_RESERVED7 0xb
#define GR_LFBWRITEMODE_565_DEPTH 0xc /* RGB:DEPTH */
#define GR_LFBWRITEMODE_555_DEPTH 0xd /* RGB:DEPTH */
#define GR_LFBWRITEMODE_1555_DEPTH 0xe /* ARGB:DEPTH */
#define GR_LFBWRITEMODE_ZA16 0xf /* DEPTH:DEPTH */
#define GR_LFBWRITEMODE_ANY 0xFF
typedef FxI32 GrOriginLocation_t;
#define GR_ORIGIN_UPPER_LEFT 0x0
#define GR_ORIGIN_LOWER_LEFT 0x1
#define GR_ORIGIN_ANY 0xFF
typedef struct {
int size;
void *lfbPtr;
FxU32 strideInBytes;
GrLfbWriteMode_t writeMode;
GrOriginLocation_t origin;
} GrLfbInfo_t;
typedef FxI32 GrLOD_t;
#define GR_LOD_LOG2_256 0x8
#define GR_LOD_LOG2_128 0x7
#define GR_LOD_LOG2_64 0x6
#define GR_LOD_LOG2_32 0x5
#define GR_LOD_LOG2_16 0x4
#define GR_LOD_LOG2_8 0x3
#define GR_LOD_LOG2_4 0x2
#define GR_LOD_LOG2_2 0x1
#define GR_LOD_LOG2_1 0x0
typedef FxI32 GrMipMapMode_t;
#define GR_MIPMAP_DISABLE 0x0 /* no mip mapping */
#define GR_MIPMAP_NEAREST 0x1 /* use nearest mipmap */
#define GR_MIPMAP_NEAREST_DITHER 0x2 /* GR_MIPMAP_NEAREST + LOD dith */
typedef FxI32 GrSmoothingMode_t;
#define GR_SMOOTHING_DISABLE 0x0
#define GR_SMOOTHING_ENABLE 0x1
typedef FxI32 GrTextureClampMode_t;
#define GR_TEXTURECLAMP_WRAP 0x0
#define GR_TEXTURECLAMP_CLAMP 0x1
typedef FxI32 GrTextureCombineFnc_t;
#define GR_TEXTURECOMBINE_ZERO 0x0 /* texout = 0 */
#define GR_TEXTURECOMBINE_DECAL 0x1 /* texout = texthis */
#define GR_TEXTURECOMBINE_OTHER 0x2 /* this TMU in passthru mode */
#define GR_TEXTURECOMBINE_ADD 0x3 /* tout = tthis + t(this+1) */
#define GR_TEXTURECOMBINE_MULTIPLY 0x4 /* texout = tthis * t(this+1) */
#define GR_TEXTURECOMBINE_SUBTRACT 0x5 /* Sutract from upstream TMU */
#define GR_TEXTURECOMBINE_DETAIL 0x6 /* detail--detail on tthis */
#define GR_TEXTURECOMBINE_DETAIL_OTHER 0x7 /* detail--detail on tthis+1 */
#define GR_TEXTURECOMBINE_TRILINEAR_ODD 0x8 /* trilinear--odd levels tthis*/
#define GR_TEXTURECOMBINE_TRILINEAR_EVEN 0x9 /*trilinear--even levels tthis*/
#define GR_TEXTURECOMBINE_ONE 0xa /* texout = 0xFFFFFFFF */
typedef FxI32 GrTextureFilterMode_t;
#define GR_TEXTUREFILTER_POINT_SAMPLED 0x0
#define GR_TEXTUREFILTER_BILINEAR 0x1
typedef FxI32 GrTextureFormat_t;
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