📄 gif.c
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/* for fixing up later if last_code == code */ orig_code = code; last_byte_ptr = obuf + o_index - 1; /* spill lines are allocated, and we are clear to * write. This loop does not write the first byte of * the sequence, however (last byte traversed). */ while (sequence_length > 1) { sequence_length -= o_size; /* Write o_size bytes to * obuf[o_index - o_size..o_index). */ for (; o_size > 0 && o_index > 0; o_size--) { guint code_and_byte = gif->code_and_byte[code];#ifdef VERBOSE printf("%d ", gif->code_and_byte[code] & 255);#endif obuf[--o_index] = code_and_byte & 255; code = code_and_byte >> 8; } /* Prepare for writing to next line. */ if (o_index == 0) { if (spill_line_index > 0) { spill_line_index--; obuf = gif->spill_lines[spill_line_index]; o_size = gif->Width; } else { obuf = gif->linebuf; o_size = sequence_length - 1; } o_index = gif->Width; } } /* Ok, now we write the first byte of the sequence. */ /* We are sure that the code is literal. */#ifdef VERBOSE printf("%d", code);#endif obuf[--o_index] = code; gif->code_and_byte[gif->last_code] |= code; /* Fix up the output if the original code was last_code. */ if (orig_code == gif->last_code) { *last_byte_ptr = code;#ifdef VERBOSE printf(" fixed (%d)!", code);#endif }#ifdef VERBOSE printf("\n");#endif /* Output any full lines. */ o_index = gif->line_index; if (gif->line_index >= gif->Width) { Gif_emit_line(gif, gif->linebuf); gif->line_index = 0; } if (num_spill_lines) { if (gif->line_index) Gif_emit_line(gif, gif->linebuf); for (spill_line_index = 0; spill_line_index < num_spill_lines - (o_index ? 1 : 0); spill_line_index++) Gif_emit_line(gif, gif->spill_lines[spill_line_index]); } if (num_spill_lines) { /* Swap the last spill line with the gif line, using * linebuf as the swap temporary. */ guchar *linebuf = gif->spill_lines[num_spill_lines - 1]; gif->spill_lines[num_spill_lines - 1] = gif->linebuf; gif->linebuf = linebuf; } gif->spill_line_index = spill_line_index;}/* * ? * * Return Value: * 2 -- quit * 1 -- new last code needs to be done * 0 -- okay, but reset the code table * < 0 on error * -1 if the decompression code was not in the lookup table */static gint Gif_process_code(DilloGif *gif, guint code, guint clear_code){ /* A short table describing what to do with the code: * code < clear_code : This is uncompressed, raw data * code== clear_code : Reset the decmpression table * code== clear_code+1: End of data stream * code > clear_code+1: Compressed code; look up in table */ if (code < clear_code) { /* a literal code. */#ifdef VERBOSE printf("literal\n");#endif Gif_literal(gif, code); return 1; } else if (code >= clear_code + 2) { /* a sequence code. */ if (code > gif->last_code) return -1; Gif_sequence(gif, code); return 1; } else if (code == clear_code) { /* clear code. Resets the whole table */#ifdef VERBOSE printf("clear\n");#endif return 0; } else { /* end code. */#ifdef VERBOSE printf("end\n");#endif return 2; }}/* * ? */static gint Gif_decode(DilloGif *gif, const guchar *buf, size_t bsize){ /* * Data block processing. The image stuff is a series of data blocks. * Each data block is 1 to 256 bytes long. The first byte is the length * of the data block. 0 == the last data block. */ size_t bufsize, packet_size; guint clear_code; guint window; gint bits_in_window; guint code; gint code_size; guint code_mask; bufsize = bsize; /* Want to get all inner loop state into local variables. */ packet_size = gif->packet_size; window = gif->window; bits_in_window = gif->bits_in_window; code_size = gif->code_size; code_mask = (1 << code_size) - 1; clear_code = 1 << gif->input_code_size; /* If packet size == 0, we are at the start of a data block. * The first byte of the data block indicates how big it is (0 == last * datablock) * packet size is set to this size; it indicates how much of the data block * we have left to process. */ while (bufsize > 0) { /* lwz_bytes is the number of remaining lwz bytes in the packet. */ gint lwz_bytes = MIN(packet_size, bufsize); bufsize -= lwz_bytes; packet_size -= lwz_bytes; for (; lwz_bytes > 0; lwz_bytes--) { /* printf ("%d ", *buf) would print the depacketized lwz stream. */ /* Push the byte onto the "end" of the window (MSB). The low order * bits always come first in the LZW stream. */ window = (window >> 8) | (*buf++ << 24); bits_in_window += 8; while (bits_in_window >= code_size) { /* Extract the code. The code is code_size (3 to 12) bits long, * at the start of the window */ code = (window >> (32 - bits_in_window)) & code_mask; /* printf ("%d\n", code); would print the code stream. */#ifdef VERBOSE printf("last_code = %d, code = %d, ", last_code, code);#endif bits_in_window -= code_size; switch (Gif_process_code(gif, code, clear_code)) { case 1: /* Increment last code */ gif->last_code++; /*gif->code_and_byte[gif->last_code+1]=0; */ if ((gif->last_code & code_mask) == 0) { if (gif->last_code == (1 << MAX_LWZ_BITS)) gif->last_code--; else { code_size++; code_mask = (1 << code_size) - 1; } } break; case 0: /* Reset codes size and mask */ gif->last_code = clear_code + 1; code_size = gif->input_code_size + 1; code_mask = (1 << code_size) - 1; break; case 2: /* End code... consume remaining data chunks..? */ goto error; /* Could clean up better? */ default: printf("dillo_gif_decode: error!\n"); goto error; } } } /* We reach here if * a) We have reached the end of the data block; * b) we ran out of data before reaching the end of the data block */ if (bufsize <= 0) break; /* We are out of data; */ /* Start of new data block */ bufsize--; if (!(packet_size = *buf++)) { /* This is the "block terminator" -- the last data block */ gif->state = 999; /* BUG: should Go back to getting GIF blocks. */ break; } } gif->packet_size = packet_size; gif->window = window; gif->bits_in_window = bits_in_window; gif->code_size = code_size; return bsize - bufsize; error: gif->state = 999; return bsize - bufsize;}/* * ? */static gint Gif_check_sig(DilloGif *gif, const guchar *ibuf, size_t ibsize){ /* at beginning of file - read magic number */ if (ibsize < 6) return 0; if (strncmp(ibuf, "GIF", 3) != 0) { gif->state = 999; return 6; } if (strncmp(ibuf + 3, "87a", 3) != 0 && strncmp(ibuf + 3, "89a", 3) != 0) { gif->state = 999; return 6; } gif->state = 1; return 6;}/* Read the color map * * Implements, from the spec: * Global Color Table * Local Color Table */static inline size_t Gif_do_color_table(DilloGif *gif, void *Buf, const guchar *buf, size_t bsize, size_t CT_Size){ size_t Size = 3 * (1 << (1 + CT_Size)); if (Size > bsize) return 0; gif->ColorMap_ofs = (gulong) buf - (gulong) Buf; gif->NumColors = (1 << (1 + CT_Size)); return Size;}/* * This implements, from the spec: * <Logical Screen> ::= Logical Screen Descriptor [Global Color Table] */static size_t Gif_get_descriptor(DilloGif *gif, void *Buf, const guchar *buf, size_t bsize){ /* screen descriptor */ size_t Size = 7, /* Size of descriptor */ mysize; /* Size of color table */ guchar Flags; if (bsize < 7) return 0; Flags = buf[4]; if (Flags & LOCALCOLORMAP) { mysize = Gif_do_color_table(gif, Buf, buf + 7, bsize - 7, Flags & 0x7); if (!mysize) return 0; Size += mysize; /* Size of the color table that follows */ gif->Background = buf[5]; } /* gif->Width = LM_to_uint(buf[0], buf[1]); gif->Height = LM_to_uint(buf[2], buf[3]); */ gif->ColorResolution = (((buf[4] & 0x70) >> 3) + 1); /* gif->AspectRatio = buf[6]; */ return Size;}/* * This implements, from the spec: * <Table-Based Image> ::= Image Descriptor [Local Color Table] Image Data * * ('Buf' points to just after the Image separator) * we should probably just check that the local stuff is consistent * with the stuff at the header. For now, we punt... */static size_t Gif_do_img_desc(DilloGif *gif, void *Buf, const guchar *buf, size_t bsize){ guchar Flags; size_t Size = 9 + 1; /* image descriptor size + first byte of image data */ if (bsize < 10) return 0; gif->Width = LM_to_uint(buf[4], buf[5]); gif->Height = LM_to_uint(buf[6], buf[7]); gif->linebuf = g_malloc(gif->Width); a_Dicache_set_parms(gif->url, gif->version, gif->Image, gif->Width, gif->Height, DILLO_IMG_TYPE_INDEXED); Flags = buf[8]; gif->Flags |= Flags & INTERLACE; gif->pass = 0; bsize -= 9; buf += 9; if (Flags & LOCALCOLORMAP) { size_t LSize = Gif_do_color_table(gif, Buf, buf, bsize, Flags & 0x7); if (!LSize) return 0; Size += LSize; buf += LSize; bsize -= LSize; } /* Finally, get the first byte of the LZW image data */ if (bsize < 1) return 0; gif->input_code_size = *buf++; if (gif->input_code_size > 8) { gif->state = 999; return Size; } gif->y = 0; Gif_lwz_init(gif); gif->spill_line_index = 0; gif->state = 3; /*Process the lzw data next */ if (gif->Image && gif->ColorMap_ofs) { a_Dicache_set_cmap(gif->url, gif->version, gif->Image, (guchar *) Buf + gif->ColorMap_ofs, gif->NumColors, 256, gif->transparent); } return Size;}/* --- Top level data block processors ------------------------------------ */#define Img_Desc (0x2c)#define Trailer (0x3B)#define Ext_Id (0x21)/* * This identifies which kind of GIF blocks are next, and processes them. * It returns if there isn't enough data to process the next blocks, or if * the next block is the lzw data (which is streamed differently) * * This implements, from the spec, <Data>* Trailer * <Data> ::= <Graphic Block> | <Special-Purpose Block> * <Special-Purpose Block> ::= Application Extension | Comment Extension * <Graphic Block> ::= [Graphic Control Extension] <Graphic-Rendering Block> * <Graphic-Rendering Block> ::= <Table-Based Image> | Plain Text Extension * * <Data>* --> GIF_Block * <Data> --> while (...) * <Special-Purpose Block> --> Gif_do_extension * Graphic Control Extension --> Gif_do_extension * Plain Text Extension --> Gif_do_extension * <Table-Based Image> --> Gif_do_img_desc * * Return Value * 0 if not enough data is present, otherwise the number of bytes * "consumed" */static size_t GIF_Block(DilloGif * gif, void *Buf, const guchar *buf, size_t bsize){ size_t Size = 0, mysize; guchar C; if (bsize < 1) return 0; while (gif->state == 2) { if (bsize < 1) return Size; bsize--; switch (*buf++) { case Ext_Id: /* get the extension type */ if (bsize < 2) return Size; /* Have the extension block intepreted. */ C = *buf++; bsize--; mysize = Gif_do_extension(gif, C, buf, bsize); if (!mysize) /* Not all of the extension is there.. quit until more data * arrives */ return Size; bsize -= mysize; buf += mysize; /* Increment the amount consumed by the extension introducer * and id, and extension block size */ Size += mysize + 2; /* Do more GIF Blocks */ continue; case Img_Desc: /* Image descriptor */ mysize = Gif_do_img_desc(gif, Buf, buf, bsize); if (!mysize) return Size; /* Increment the amount consumed by the Image Separator and the * Resultant blocks */ Size += 1 + mysize; return Size; case Trailer: gif->state = 999; /* BUG: should close the rest of the file */ return Size + 1; break; /* GIF terminator */ default: /* Unknown */ /* BUG: we should gripe and complain * g_print(0x%x\n", *(buf-1)); */ gif->state = 999; return Size + 1; } } return Size;}/* * Process some bytes from the input gif stream. It's a state machine. * * From the GIF spec: * <GIF Data Stream> ::= Header <Logical Screen> <Data>* Trailer * * <GIF Data Stream> --> Gif_process_bytes * Header --> State 0 * <Logical Screen> --> State 1 * <Data>* --> State 2 * Trailer --> State > 3 * * State == 3 is special... this is inside of <Data> but all of the stuff in * there has been gotten and set up. So we stream it outside. */static size_t Gif_process_bytes(DilloGif *gif, const guchar *ibuf, size_t bufsize, void *Buf){ gint tmp_bufsize = bufsize; size_t mysize; switch (gif->state) { case 0: mysize = Gif_check_sig(gif, ibuf, tmp_bufsize); if (!mysize) break; tmp_bufsize -= mysize; ibuf += mysize; if (gif->state != 1) break; case 1: mysize = Gif_get_descriptor(gif, Buf, ibuf, tmp_bufsize); if (!mysize) break; tmp_bufsize -= mysize; ibuf += mysize; gif->state = 2; case 2: /* Ok, this loop construction looks weird. It implements the <Data>* of * the GIF grammar. All sorts of stuff is allocated to set up for the * decode part (state ==2) and then there is the actual decode part (3) */ mysize = GIF_Block(gif, Buf, ibuf, tmp_bufsize); if (!mysize) break; tmp_bufsize -= mysize; ibuf += mysize; if (gif->state != 3) break; case 3: /* get an image byte */ /* The users sees all of this stuff */ mysize = Gif_decode(gif, ibuf, tmp_bufsize); if (mysize == 0) break; ibuf += mysize; tmp_bufsize -= mysize; default: /* error - just consume all input */ tmp_bufsize = 0; break; }#ifdef VERBOSE g_print("Gif_process_bytes: initial state %d, final state %d," "%d bytes consumed\n", initial_state, gif->state, bufsize - tmp_bufsize);#endif return bufsize - tmp_bufsize;}
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