playint.h

来自「Demo Source for a doom like engine using」· C头文件 代码 · 共 12 行

H
12
字号
#ifndef _PLAYERINTFACE_
#define _PLAYERINTFACE_
#include "ray.h"
#define MAX_TRACKED_INPUTS 8
#define PLAYER_ROT_SPEED ANGLE_3

void Set_Player_Input_Buffer(PSHORT input_buffer);
angle_type Get_Player_Vert_Angle(pobject cur_obj);
BOOL Is_Flying(pobject test_obj);

#endif

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?