📄 dialogprogress.cpp
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// This is a part of the High Performance CD Engine Library.
// Copyright (C) 2001-2003 Swift Software Group Incorporated
// All rights reserved.
//
// This source code is only intended as a supplement to the
// High Performance CD Engine Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// High Performance CD Engine product.
// DialogProgress.cpp : implementation file
//
#include "stdafx.h"
#include "CloneBurner.h"
#include "DialogProgress.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDialogProgress dialog
CDialogProgress::CDialogProgress(CWnd* pParent /*=NULL*/)
: CDialog(CDialogProgress::IDD, pParent)
{
//{{AFX_DATA_INIT(CDialogProgress)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CDialogProgress::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDialogProgress)
DDX_Control(pDX, IDC_STATIC_STATUS, m_staticStatus);
DDX_Control(pDX, IDC_PROGRESS_BAR, m_ctrlProgress);
//}}AFX_DATA_MAP
DDX_Control(pDX, IDC_PROGRESS_INTERNAL_BUFFER, m_ctrlInternalBuffer);
}
BEGIN_MESSAGE_MAP(CDialogProgress, CDialog)
//{{AFX_MSG_MAP(CDialogProgress)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
BOOL CDialogProgress::Create(CWnd* pParentWnd/*=NULL*/) {
return CDialog::Create(CDialogProgress::IDD, pParentWnd);
}
/////////////////////////////////////////////////////////////////////////////
// CDialogProgress message handlers
BOOL CDialogProgress::OnInitDialog()
{
CDialog::OnInitDialog();
m_ctrlProgress.SetRange(0, 100);
m_ctrlInternalBuffer.SetRange(0, 100);
m_bStopped=FALSE;
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CDialogProgress::SetStatus(CString strStatus)
{
m_staticStatus.SetWindowText(strStatus);
}
void CDialogProgress::SetProgress(int nPos)
{
m_ctrlProgress.SetPos(nPos);
}
void CDialogProgress::SetInternalBuffer(int nPos)
{
m_ctrlInternalBuffer.SetPos(nPos);
CString sText;
sText.Format("%d%%", nPos);
m_ctrlInternalBuffer.SetWindowText(sText);
}
void CDialogProgress::OnOK()
{
m_bStopped=TRUE;
}
void CDialogProgress::OnCancel()
{
}
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