📄 selecttables.h
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#if !defined(AFX_SELECTTABLES_H__8466BCB3_0FF4_11D2_AEF9_204C4F4F5020__INCLUDED_)
#define AFX_SELECTTABLES_H__8466BCB3_0FF4_11D2_AEF9_204C4F4F5020__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// SelectTables.h : header file
//
#include "ChildFrm.h"
/////////////////////////////////////////////////////////////////////////////
// CSelectTables dialog
class CSelectTables : public CDialog
{
// Construction
public:
CString m_strObjName;
CString m_strType;
CSelectTables(CWnd* pParent = NULL); // standard constructor
CString m_strSQL;
// Dialog Data
//{{AFX_DATA(CSelectTables)
enum { IDD = IDD_SELECT_TABLES };
CButton m_buttonTextOnly;
CButton m_buttonSystemTables;
CButton m_buttonViews;
CListCtrlEx m_ctrlList;
BOOL m_bTextOnly;
CString m_strSearch;
//}}AFX_DATA
CString m_strTableName;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSelectTables)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSelectTables)
virtual BOOL OnInitDialog();
virtual void OnOK();
afx_msg void OnDblclkList1(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnColumnclickList1(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnSystemTables();
afx_msg void OnViews();
afx_msg void OnChangeSearch();
afx_msg void OnTextOnly();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CString GetColumnListForTextDataSrc(const CString& sTable);
bool GetColumnList(const CString& sTN, CString& sColumns);
bool m_bSort;
BOOL PopulateList();
CChildFrame* m_pChildFrame;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SELECTTABLES_H__8466BCB3_0FF4_11D2_AEF9_204C4F4F5020__INCLUDED_)
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