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📄 types.h

📁 Libnet is a cross-platform library aimed at game developers. It has an abstract high level API, whic
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#ifndef _TYPES_H#define _TYPES_H//define a byte typedef signed char byte;//define unsigned types;typedef unsigned char ubyte;/* Linux already has these definitions */#ifndef __linux__typedef unsigned short ushort;typedef unsigned int uint;typedef unsigned long ulong;#endif//define a booleantypedef ubyte bool;#define __pack__ __attribute__ ((packed))/* Maybe we should decide whether to use the above typedefs or these */typedef unsigned char BYTE;typedef unsigned short WORD;typedef unsigned long DWORD;#endif

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