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📄 tcpsubr.c

📁 uCLinux下的一个TCP/IP协议栈源码
💻 C
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/* Low level TCP routines:
 *  control block management
 *  sequence number logical operations
 *  state transitions
 *  RTT cacheing
 *  garbage collection
 *
 */
#include <stdio.h>
#include "global.h"
#include "timer.h"
#include "mbuf.h"
#include "netuser.h"
#include "internet.h"
#include "tcp.h"
#include "ip.h"

/* TCP connection states */
char *Tcpstates[] = {
	"",
	"Closed",
	"Listen",
	"SYN sent",
	"SYN recv",
	"Estab",
	"FINwait1",
	"FINwait2",
	"Closewait",
	"Last ACK",
	"Closing",
	"Timewait"
};

/* TCP closing reasons */
char *Tcpreasons[] = {
	"Normal",
	"Reset/Refused",
	"Timeout",	/* Not actually used */
	"ICMP"		/* Not actually used */
};
struct tcb *Tcbs;		/* Head of control block list */
uint16 Tcp_mss = DEF_MSS;	/* Maximum segment size to be sent with SYN */
int32 Tcp_irtt = DEF_RTT;	/* Initial guess at round trip time */
int Tcp_trace;			/* State change tracing flag */
int Tcp_syndata;
struct tcp_rtt Tcp_rtt[RTTCACHE];
struct mib_entry Tcp_mib[] = {
	NULL,		0,
	"tcpRtoAlgorithm",	4,	/* Van Jacobsen's algorithm */
	"tcpRtoMin",		0,	/* No lower bound */
	"tcpRtoMax",		MAXINT32,	/* No upper bound */
	"tcpMaxConn",		-1L,	/* No limit */
	"tcpActiveOpens",	0,
	"tcpPassiveOpens",	0,
	"tcpAttemptFails",	0,
	"tcpEstabResets",	0,
	"tcpCurrEstab",		0,
	"tcpInSegs",		0,
	"tcpOutSegs",		0,
	"tcpRetransSegs",	0,
	NULL,		0,	/* Connection state goes here */
	"tcpInErrs",		0,
	"tcpOutRsts",		0,
};


/* Look up TCP connection
 * Return TCB pointer or NULL if nonexistant.
 * Also move the entry to the top of the list to speed future searches.
 */
struct tcb *
lookup_tcb(conn)
register struct connection *conn;
{
	register struct tcb *tcb;
	struct tcb *tcblast = NULL;

	for(tcb=Tcbs;tcb != NULL;tcblast = tcb,tcb = tcb->next){
		/* Yet another structure compatibility hack */
		if(conn->remote.port == tcb->conn.remote.port
		 && conn->local.port == tcb->conn.local.port
		 && conn->remote.address == tcb->conn.remote.address
		 && conn->local.address == tcb->conn.local.address){
			if(tcblast != NULL){
				/* Move to top of list */
				tcblast->next = tcb->next;
				tcb->next = Tcbs;
				Tcbs = tcb;
			}
			return tcb;
		}

	}
	return NULL;
}

/* Create a TCB, return pointer. Return pointer if TCB already exists. */
struct tcb *
create_tcb(conn)
struct connection *conn;
{
	register struct tcb *tcb;
	struct tcp_rtt *tp;

	if((tcb = lookup_tcb(conn)) != NULL)
		return tcb;
	tcb = (struct tcb *)callocw(1,sizeof (struct tcb));
	ASSIGN(tcb->conn,*conn);

	tcb->state = TCP_CLOSED;
	tcb->cwind = tcb->mss = Tcp_mss;
	tcb->ssthresh = 65535;
	if((tp = rtt_get(tcb->conn.remote.address)) != NULL){
		tcb->srtt = tp->srtt;
		tcb->mdev = tp->mdev;
	} else {
		tcb->srtt = Tcp_irtt;	/* mdev = 0 */
	}
	/* Initialize timer intervals */
	set_timer(&tcb->timer,tcb->srtt);
	tcb->timer.func = tcp_timeout;
	tcb->timer.arg = tcb;

	tcb->next = Tcbs;
	Tcbs = tcb;		
	return tcb;
}

/* Close our TCB */
void
close_self(tcb,reason)
register struct tcb *tcb;
int reason;
{
	struct reseq *rp1;
	register struct reseq *rp;

	if(tcb == NULL)
		return;

	stop_timer(&tcb->timer);
	tcb->reason = reason;

	/* Flush reassembly queue; nothing more can arrive */
	for(rp = tcb->reseq;rp != NULL;rp = rp1){
		rp1 = rp->next;
		free_p(&rp->bp);
		free(rp);
	}
	tcb->reseq = NULL;
	settcpstate(tcb,TCP_CLOSED);
}

/* Sequence number comparisons
 * Return true if x is between low and high inclusive,
 * false otherwise
 */
int
seq_within(x,low,high)
register int32 x,low,high;
{
	if(low <= high){
		if(low <= x && x <= high)
			return 1;
	} else {
		if(low >= x && x >= high)
			return 1;
	}
	return 0;
}
int
seq_lt(x,y)
register int32 x,y;
{
	return (long)(x-y) < 0;
}
#ifdef	notdef
int
seq_le(x,y)
register int32 x,y;
{
	return (long)(x-y) <= 0;
}
#endif	/* notdef */
int
seq_gt(x,y)
register int32 x,y;
{
	return (long)(x-y) > 0;
}
int
seq_ge(x,y)
register int32 x,y;
{
	return (long)(x-y) >= 0;
}

void
settcpstate(tcb,newstate)
register struct tcb *tcb;
enum tcp_state newstate;
{
	enum tcp_state oldstate;

	oldstate = tcb->state;
	tcb->state = newstate;
	if(Tcp_trace)
		printf("TCB %p %s -> %s\n",tcb,
		 Tcpstates[oldstate],Tcpstates[newstate]);

	/* Update MIB variables */
	switch(oldstate){
	case TCP_CLOSED:
		if(newstate == TCP_SYN_SENT)
			tcpActiveOpens++;
		break;
	case TCP_LISTEN:
		if(newstate == TCP_SYN_RECEIVED)
			tcpPassiveOpens++;
		break;
	case TCP_SYN_SENT:
		if(newstate == TCP_CLOSED)
			tcpAttemptFails++; 
		break;
	case TCP_SYN_RECEIVED:
		switch(newstate){
		case TCP_CLOSED:
		case TCP_LISTEN:
			tcpAttemptFails++; 
			break;
		}
		break;
	case TCP_ESTABLISHED:
	case TCP_CLOSE_WAIT:
		switch(newstate){
		case TCP_CLOSED:
		case TCP_LISTEN:
			tcpEstabResets++;
			break;
		}
		tcpCurrEstab--;
		break;
	}
	if(newstate == TCP_ESTABLISHED || newstate == TCP_CLOSE_WAIT)
		tcpCurrEstab++;

	if(tcb->s_upcall)
		(*tcb->s_upcall)(tcb,oldstate,newstate);

	switch(newstate){
	case TCP_SYN_RECEIVED:	/***/
	case TCP_ESTABLISHED:
		/* Notify the user that he can begin sending data */
		if(tcb->t_upcall)
			(*tcb->t_upcall)(tcb,tcb->window - tcb->sndcnt);
		break;
	}
}
/* Round trip timing cache routines.
 * These functions implement a very simple system for keeping track of
 * network performance for future use in new connections.
 * The emphasis here is on speed of update (rather than optimum cache hit
 * ratio) since rtt_add is called every time a TCP connection updates
 * its round trip estimate.
 */
void
rtt_add(addr,rtt)
int32 addr;		/* Destination IP address */
int32 rtt;
{
	register struct tcp_rtt *tp;
	int32 abserr;

	if(addr == 0)
		return;
	tp = &Tcp_rtt[(unsigned short)addr % RTTCACHE];
	if(tp->addr != addr){
		/* New entry */
		tp->addr = addr;
		tp->srtt = rtt;
		tp->mdev = 0;
	} else {
		/* Run our own SRTT and MDEV integrators, with rounding */
		abserr = (rtt > tp->srtt) ? rtt - tp->srtt : tp->srtt - rtt;
		tp->srtt = ((AGAIN-1)*tp->srtt + rtt + (AGAIN/2)) >> LAGAIN;
		tp->mdev = ((DGAIN-1)*tp->mdev + abserr + (DGAIN/2)) >> LDGAIN;
	}
}
struct tcp_rtt *
rtt_get(addr)
int32 addr;
{
	register struct tcp_rtt *tp;

	if(addr == 0)
		return NULL;
	tp = &Tcp_rtt[(unsigned short)addr % RTTCACHE];
	if(tp->addr != addr)
		return NULL;
	return tp;
}

/* TCP garbage collection - called by storage allocator when free space
 * runs low. The send and receive queues are crunched. If the situation
 * is red, the resequencing queue is discarded; otherwise it is
 * also crunched.
 */
void
tcp_garbage(red)
int red;
{
	register struct tcb *tcb;
	struct reseq *rp,*rp1;

	for(tcb = Tcbs;tcb != NULL;tcb = tcb->next){
		mbuf_crunch(&tcb->rcvq);
		mbuf_crunch(&tcb->sndq);
		for(rp = tcb->reseq;rp != NULL;rp = rp1){
			rp1 = rp->next;
			if(red){
				free_p(&rp->bp);
				free(rp);
			} else {
				mbuf_crunch(&rp->bp);
			}
		}
		if(red)
			tcb->reseq = NULL;
	}
}

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