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📄 ip.c

📁 uCLinux下的一个TCP/IP协议栈源码
💻 C
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		nextfrag->buf = *bpp;
		bpp = NULL;
		append(&nextfrag->buf,&tbp);
		nextfrag->offset = ip->offset;	/* Extend backward */
		break;
	case (APPEND|PREPEND):
		/* Consolidate by appending this fragment and nextfrag
		 * to lastfrag and removing the nextfrag descriptor
		 */
		append(&lastfrag->buf,bpp);
		append(&lastfrag->buf,&nextfrag->buf);
		nextfrag->buf = NULL;
		lastfrag->last = nextfrag->last;

		/* Finally unlink and delete the now unneeded nextfrag */
		lastfrag->next = nextfrag->next;
		if(nextfrag->next != NULL)
			nextfrag->next->prev = lastfrag;
		freefrag(nextfrag);
		break;
	}
	if(rp->fraglist->offset == 0 && rp->fraglist->next == NULL 
		&& rp->length != 0){

		/* We've gotten a complete datagram, so extract it from the
		 * reassembly buffer and pass it on.
		 */
		*bpp = rp->fraglist->buf;
		rp->fraglist->buf = NULL;
		/* Tell IP the entire length */
		ip->length = rp->length + (IPLEN + ip->optlen);
		free_reasm(rp);
		ipReasmOKs++;
		ip->offset = 0;
		ip->flags.mf = 0;
		return ip->length;
	} else
		return -1;
}
/* Arrange for receipt of raw IP datagrams */
struct raw_ip *
raw_ip(
int protocol,
void (*r_upcall)()
){
	register struct raw_ip *rp;

	rp = (struct raw_ip *)callocw(1,sizeof(struct raw_ip));
	rp->protocol = protocol;
	rp->r_upcall = r_upcall;
	rp->next = Raw_ip;
	Raw_ip = rp;
	return rp;
}
/* Free a raw IP descriptor */
void
del_ip(
struct raw_ip *rpp
){
	struct raw_ip *rplast = NULL;
	register struct raw_ip *rp;

	/* Do sanity check on arg */
	for(rp = Raw_ip;rp != NULL;rplast=rp,rp = rp->next)
		if(rp == rpp)
			break;
	if(rp == NULL)
		return;	/* Doesn't exist */

	/* Unlink */
	if(rplast != NULL)
		rplast->next = rp->next;
	else
		Raw_ip = rp->next;
	/* Free resources */
	free_q(&rp->rcvq);
	free(rp);
}

static struct reasm *
lookup_reasm(
struct ip *ip
){
	register struct reasm *rp;
	struct reasm *rplast = NULL;

	for(rp = Reasmq;rp != NULL;rplast=rp,rp = rp->next){
		if(ip->id == rp->id && ip->source == rp->source
		 && ip->dest == rp->dest && ip->protocol == rp->protocol){
			if(rplast != NULL){
				/* Move to top of list for speed */
				rplast->next = rp->next;
				rp->next = Reasmq;
				Reasmq = rp;
			}
			return rp;
		}

	}
	return NULL;
}
/* Create a reassembly descriptor,
 * put at head of reassembly list
 */
static struct reasm *
creat_reasm(
struct ip *ip
){
	register struct reasm *rp;

	if((rp = (struct reasm *)calloc(1,sizeof(struct reasm))) == NULL)
		return rp;	/* No space for descriptor */
	rp->source = ip->source;
	rp->dest = ip->dest;
	rp->id = ip->id;
	rp->protocol = ip->protocol;
	set_timer(&rp->timer,ipReasmTimeout * 1000L);
	rp->timer.func = ip_timeout;
	rp->timer.arg = rp;

	rp->next = Reasmq;
	Reasmq = rp;
	return rp;
}

/* Free all resources associated with a reassembly descriptor */
static void
free_reasm(
struct reasm *r
){
	register struct reasm *rp;
	struct reasm *rplast = NULL;
	register struct frag *fp;

	for(rp = Reasmq;rp != NULL;rplast = rp,rp=rp->next)
		if(r == rp)
			break;
	if(rp == NULL)
		return;	/* Not on list */

	stop_timer(&rp->timer);
	/* Remove from list of reassembly descriptors */
	if(rplast != NULL)
		rplast->next = rp->next;
	else
		Reasmq = rp->next;

	/* Free any fragments on list, starting at beginning */
	while((fp = rp->fraglist) != NULL){
		rp->fraglist = fp->next;
		free_p(&fp->buf);
		free(fp);
	}
	free(rp);
}

/* Handle reassembly timeouts by deleting all reassembly resources */
static void
ip_timeout(
void *arg
){
	free_reasm((struct reasm *)arg);
	ipReasmFails++;
}
/* Create a fragment */
static struct frag *
newfrag(
uint16 offset,
uint16 last,
struct mbuf **bpp
){
	struct frag *fp;

	if((fp = (struct frag *)calloc(1,sizeof(struct frag))) == NULL){
		/* Drop fragment */
		free_p(bpp);
		return NULL;
	}
	fp->buf = *bpp;
	*bpp = NULL;
	fp->offset = offset;
	fp->last = last;
	return fp;
}
/* Delete a fragment, return next one on queue */
static void
freefrag(
struct frag *fp
){
	free_p(&fp->buf);
	free(fp);
}

/* In red alert mode, blow away the whole reassembly queue. Otherwise crunch
 * each fragment on each reassembly descriptor
 */
void
ip_garbage(
int red
){
	struct reasm *rp,*rp1;
	struct frag *fp;
	struct raw_ip *rwp;
	struct iface *ifp;

	/* Run through the reassembly queue */
	for(rp = Reasmq;rp != NULL;rp = rp1){
		rp1 = rp->next;
		if(red){
			free_reasm(rp);
		} else {
			for(fp = rp->fraglist;fp != NULL;fp = fp->next){
				mbuf_crunch(&fp->buf);
			}
		}
	}
	/* Run through the raw IP queue */
	for(rwp = Raw_ip;rwp != NULL;rwp = rwp->next)
		mbuf_crunch(&rwp->rcvq);

	/* Walk through interface output queues and decrement IP TTLs.
	 * Discard and return ICMP TTL exceeded messages for any that
	 * go to zero. (Some argue that this ought to be done all the
	 * time, but it would probably break a lot of machines with
	 * small IP TTL settings using amateur packet radio paths.)
	 *
	 * Also send an ICMP source quench message to one
	 * randomly chosen packet on each queue. If in red mode,
	 * also drop the packet.
	 */
	for(ifp=Ifaces;ifp != NULL;ifp = ifp->next){
		ttldec(ifp);
		rquench(ifp,red);
	}
}
/* Decrement the IP TTL field in each packet on the send queue. If
 * a TTL goes to zero, discard the packet.
 */
void
ttldec(
struct iface *ifp
){
	struct mbuf *bp,*bpprev,*bpnext;
	struct qhdr qhdr;
	struct ip ip;

	bpprev = NULL;
	for(bp = ifp->outq; bp != NULL;bpprev = bp,bp = bpnext){
		bpnext = bp->anext;
		pullup(&bp,&qhdr,sizeof(qhdr));
		ntohip(&ip,&bp);
		if(--ip.ttl == 0){
			/* Drop packet */
			icmp_output(&ip,bp,ICMP_TIME_EXCEED,0,NULL);
			if(bpprev == NULL)	/* First on queue */
				ifp->outq = bpnext;
			else
				bpprev->anext = bpnext;
			free_p(&bp);
			bp = bpprev; 
			continue;
		}
		/* Put IP and queue headers back, restore to queue */
		htonip(&ip,&bp,0);
		pushdown(&bp,&qhdr,sizeof(qhdr));
		if(bpprev == NULL)	/* First on queue */
			ifp->outq = bp;
		else
			bpprev->anext = bp;
		bp->anext = bpnext;
	}
}

/* Execute random quench algorithm on an interface's output queue */
void
rquench(
struct iface *ifp,
int drop
){
	struct mbuf *bp,*bplast;
	int i;
	struct qhdr qhdr;
	struct ip ip;
	struct mbuf *bpdup;

	if((i = len_q(ifp->outq)) == 0)
		return;	/* Queue is empty */

	i = urandom(i);	/* Select a victim */

	/* Search for i-th message on queue */
	bplast = NULL;
	for(bp = ifp->outq;bp != NULL && i>0;i--,bplast=bp,bp=bp->anext)
		;
	if(bp == NULL)
		return;	/* "Can't happen" */

	/* Send a source quench */
	dup_p(&bpdup,bp,0,len_p(bp));
	pullup(&bpdup,&qhdr,sizeof(qhdr));
	ntohip(&ip,&bpdup);
	icmp_output(&ip,bpdup,ICMP_QUENCH,0,NULL);
	free_p(&bpdup);
	if(!drop)
		return;	/* All done */

	/* Drop the packet */
	if(bplast != NULL)
		bplast->anext = bp->anext;
	else
		ifp->outq = bp->anext;	/* First on list */
	free_p(&bp);
}

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