📄 lumptype.h
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//-------------------------------------------------------------------------/*Copyright (C) 1996, 2003 - 3D Realms EntertainmentThis file is NOT part of Duke Nukem 3D version 1.5 - Atomic EditionHowever, it is either an older version of a file that is, or issome test code written during the development of Duke Nukem 3D.This file is provided purely for educational interest.Duke Nukem 3D is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms*///-------------------------------------------------------------------------#ifndef _lumptype_public#define _lumptype_public#ifdef __cplusplusextern "C" {#endif#define MAXLUMP 0x80000 // biggest possible lump (256k)#define MAXMIPMAPLEVELS 8#define MAX_TEXTURE_NAME_LENGTH 16#define MAX_PARENT_MODEL_NAME_LENGTH 16typedef enum { lumptype_unknown, lumptype_pic, lumptype_lpic, lumptype_post, lumptype_post_raw, lumptype_raw, lumptype_patch255, lumptype_patch, lumptype_palette, lumptype_patch255_all, lumptype_patch_all, lumptype_mipmap, lumptype_font, lumptype_color_font, lumptype_intensity_font, lumptype_sound, lumptype_label, lumptype_colormap, lumptype_transmap, lumptype_tileset, lumptype_model, lumptype_modelframe } lumptype_t;typedef struct { int16 width,height; byte data; } pic_t;typedef struct { int16 width,height; int16 orgx,orgy; byte data; } lpic_t;typedef struct { int16 width,height; byte data; } post_t;typedef struct { byte height; byte width[256]; int16 charofs[256]; byte data; // as much as required } font_t;typedef struct { byte height; byte width[256]; int16 charofs[256]; byte pal[0x300]; byte data; // as much as required } cfont_t;typedef struct { byte height; byte width[256]; int16 charofs[256]; byte numlevels; byte data; // as much as required } ifont_t;typedef struct { byte origx; // the orig width and height byte origy; byte width; // bounding box size byte height; byte leftoffset; // pixels to the left of origin byte topoffset; // pixels above the origin int16 collumnofs[256]; // only [width] used, the [0] is &collumnofs[width] } patch_t;typedef struct { int16 width; int16 height; int32 numlevels; int32 mapofs[MAXMIPMAPLEVELS]; } mipmap_t;typedef struct { boolean reverse; byte numlevels; byte numdark; byte data; } colormap_t;typedef struct { byte weight; byte startcolor; byte stopcolor; byte data; } transmap_t;typedef struct { word numtiles; byte tilewidth; byte tileheight; byte data; } tileset_t;#define MODELNORMALIZESCALE 32767#define TEXTURENORMALIZESCALE 65535typedef int16 wadvalue_t;typedef uint16 uwadvalue_t;typedef uint16 wadtex_t;typedef struct { wadvalue_t x; wadvalue_t y; wadvalue_t z; wadvalue_t extra; }wadvertex_t;typedef struct { wadvalue_t x,y,z,extra; }wadvector_t;typedef struct { wadvalue_t x,y,z; wadvalue_t radius; }wadsphere_t;typedef struct { wadvalue_t x,y,z,sdist; }wadplane_t;typedef struct { uwadvalue_t num; wadtex_t u; wadtex_t v; wadtex_t extra; }wadpolyvertex_t;typedef struct { wadpolyvertex_t vertex[3]; }wadpoly_t;typedef struct { uwadvalue_t numpolys; uwadvalue_t polystart; }wadpart_t;typedef struct { byte parentmodel[MAX_PARENT_MODEL_NAME_LENGTH]; byte texturename[MAX_TEXTURE_NAME_LENGTH]; uint32 partspheresoffset; uint32 verticesoffset; uint32 normalsoffset; }wadframe_t;typedef struct { int32 numvertices; int32 numparts; int32 numpolygons; uint32 polygonsoffset; uint32 partsoffset; }wadmodel_t;#ifdef __cplusplus};#endif#endif
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